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Post by lovethepikmin on Nov 1, 2009 19:29:41 GMT -5
EODF Day:0 Federation Leader: General B. Borbs (Red Bulborb) Location: Perplexing Pools next to the wall outside Olimar's landing site. (next to water)
Troops: "Normal" 40 Bulbmin (baby) {Bulborbs infected with pikmin and have all the pikmin immunity but are about 3/4 as powerful except in carrying strength. They are more organized with an adult around too.}
10 Dwarf Red Bulborbs (bread bug family yet look like bulborbs)
"Special" 4 Bulbmin (adults) {Adult forms of infected bulborbs. About 1/2 the size of a Red Bulborb can lead it's baby's ONLY in a more organized fashion}
1 red Bulborb {large killer and nothing more)
"Elite" none
total: 55
Buildings:
"Standered"
Ammo storage Weapons Storage Resource Storage Barracks
Defenses: 2 pairs of electric nodes (create a small barrier and discharges about every 10 seconds)
Petals:144 Resources:550 iron
Projects: 1) Management Center (A) {0/30} 300 Iron (extra project slot) -60 petals
2) SAM Missile launcher (0/24) 150 Iron(fires missiles at aircraft) -48 petals
3) Research SAM missiles (0/24) (ammo) -48 petals
The EODF wants YOU!
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Bread & Butter
Fiery Bulblax
Leader of the Breakfast Battalion[A:0]
He's a lumberjack, and he's okay
Posts: 733
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Post by Bread & Butter on Nov 1, 2009 19:48:40 GMT -5
Unless it's another weird British/American mishap, standered is spelled standard. You also forgot the day count. By 'Make SAM missiles' do you mean that you are researching them for an infinite amount or are you making separate ones? If you are then make sure to put how many you are making. Other than that I think you're fine.
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Post by lovethepikmin on Nov 1, 2009 19:54:30 GMT -5
...And Fixed... I think. Thanks B&B.
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Post by tinfoilman on Nov 1, 2009 21:13:46 GMT -5
Two suggestions: - You could probably nudge down the iron count for that missile launcher to say 100-150, as it is only a 24-day defence; however, it's completely up to you. - Just ensure that no one already has that area as their base; as more and more people join, the chances become greater of having a previously selected base.
APPROVED.
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Post by lovethepikmin on Nov 1, 2009 23:58:56 GMT -5
Ok I'm good with the location now.
EDIT: Opps just realized I forgot my starter base defenses.
EDIT again...: I know this should go in the questions board but I just need to get rid of a quick mental block.
Are we still using the same old time i takes to march to another player's base to hurt them and if so the scale on how long?
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Bread & Butter
Fiery Bulblax
Leader of the Breakfast Battalion[A:0]
He's a lumberjack, and he's okay
Posts: 733
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Post by Bread & Butter on Nov 2, 2009 19:07:46 GMT -5
I think that is takes about the same time to march, except that between the pikmin one and pikmin two maps is a body of water. Basically if you're in perplex. pool you have to use a boat to get to forest of hope. If you're in perplex. pool you can march to awakening wood, etc.
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Post by lovethepikmin on Nov 2, 2009 19:16:51 GMT -5
So it would take like 8 days to get from Perplexing Pools to Awakening Woods?
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Bread & Butter
Fiery Bulblax
Leader of the Breakfast Battalion[A:0]
He's a lumberjack, and he's okay
Posts: 733
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Post by Bread & Butter on Nov 2, 2009 19:25:26 GMT -5
I guess...
btw, your board is up and you can start your army...
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