Post by Water Dumple on Dec 13, 2008 23:50:55 GMT -5
Guess I'd better get this business ready before I fall behind. Yeah, even the administrators have to do this. Because we're still, you know, comrades!
Hocotatian Army: Cruising Corvettes
Theme
Admiral: Bottles (At Forest Fleet, Base A)
Gov't Spending:
-2 Iron (60 Petals)
Base A: Forest Fleet
Location: Island in front of Burrowing Snagret (Awakening Wood)
Crew:
500 Yellow Pikmin (Electricity-proof, lightweight Pikmin that work well with machines.)
500 Blue Pikmin (Aquatic Pikmin that are great swimmers and can stay underwater indefinitely.)
Total: 1000
Funds: 40 Petals
Materials:
0 Iron (Strength=3. Good, average stuff, vulnerable to sustained heat.)
Assets:
1. Resource Storage (Holds...stuff.) (Iron)
2. Ammunition Storage (Holds explosions.) (Iron)
3. Weapons Storage (Holds sharp things!) (Iron)
4. Barracks (Holds Pikaminz.) (Iron)
Machines:
(None)
Defenses:
1 Stationary Naval Gun (Extra-massive Naval Gun that remains in one place. Can aim 180 degrees and fires Naval Shells.) (1 Iron)
Forest Fleet Projects:
1) Build a Dock: 4 Iron (Automatically produces ships.) (40/40)
2) Build a Dock: 4 Iron (Automatically produces ships.) (40/40)
=====
All-Purpose Projects:
1) Research Naval Shells (Huge, heavy shells used in naval guns.) (30/30)
2) Research Mass Drivers (Machine gun ammunition. Bullets!) (20/20)
3) Base A: Build a Mk I Battleship: 2 Iron (Standard but somewhat small Battleship. Equipped with two long-range Naval Guns.) (20/20)
4) Give Swimming Lessons to the Crew (All troops can hold their breaths underwater for a minute or longer and can swim.) (50/50)
=====
Ship's Log
Admiral Bottles: Wait a minute, I need to see what this button does. Where's the manual? Wait...here it is...what's this it says...it says...SIX PROJECTS?! Baffling. BAFFLING. We've got to start making a Bottles-ship now or we'll be toast. SOGGY TOAST.
Hocotatian Army: Cruising Corvettes
Theme
Admiral: Bottles (At Forest Fleet, Base A)
Gov't Spending:
-2 Iron (60 Petals)
Base A: Forest Fleet
Location: Island in front of Burrowing Snagret (Awakening Wood)
Crew:
500 Yellow Pikmin (Electricity-proof, lightweight Pikmin that work well with machines.)
500 Blue Pikmin (Aquatic Pikmin that are great swimmers and can stay underwater indefinitely.)
Total: 1000
Funds: 40 Petals
Materials:
0 Iron (Strength=3. Good, average stuff, vulnerable to sustained heat.)
Assets:
1. Resource Storage (Holds...stuff.) (Iron)
2. Ammunition Storage (Holds explosions.) (Iron)
3. Weapons Storage (Holds sharp things!) (Iron)
4. Barracks (Holds Pikaminz.) (Iron)
Machines:
(None)
Defenses:
1 Stationary Naval Gun (Extra-massive Naval Gun that remains in one place. Can aim 180 degrees and fires Naval Shells.) (1 Iron)
Forest Fleet Projects:
1) Build a Dock: 4 Iron (Automatically produces ships.) (40/40)
2) Build a Dock: 4 Iron (Automatically produces ships.) (40/40)
=====
All-Purpose Projects:
1) Research Naval Shells (Huge, heavy shells used in naval guns.) (30/30)
2) Research Mass Drivers (Machine gun ammunition. Bullets!) (20/20)
3) Base A: Build a Mk I Battleship: 2 Iron (Standard but somewhat small Battleship. Equipped with two long-range Naval Guns.) (20/20)
4) Give Swimming Lessons to the Crew (All troops can hold their breaths underwater for a minute or longer and can swim.) (50/50)
=====
Ship's Log
Admiral Bottles: Wait a minute, I need to see what this button does. Where's the manual? Wait...here it is...what's this it says...it says...SIX PROJECTS?! Baffling. BAFFLING. We've got to start making a Bottles-ship now or we'll be toast. SOGGY TOAST.