Post by tinfoilman on Dec 11, 2008 18:43:20 GMT -5
=Log 55:
Army: Shear Force
General/Rep: Grubette
Location: Awakening Wood (inside tree area, surrounding Snagret Hole: (Map))
Wars: N/A
Enemies: N/A
Ally: Trailblazer Troop
Peace Treaty: N/A
=Troops:
--Ordinary
-4500 Male Sheargrubs (small biters that rip apart pikmin, but not much else; can dig)
-4500 Shearwigs (can fly and dig)
-4500 Female Shearwigs (best diggers, can also loot things; not good fighters)
-4500 Dwarf Burrowing Bulborbs (small diggers with good chomping teeth)
=Subtotal: 18000
--Special:
-520 Mitites (make pikmin briefly run around crazily; not much offensive prowess)
-520 Burrowing Bulborbs (large diggers whose teeth tear through foes)
-480 Icemites (make pikmin briefly run around crazily; resistant to ice, have better defense than Mitites, but weak to fire)
=Subtotal: 1520
--Super:
-Momma Sheargrub (50)
-Uncle Shearwig (50)
=Subtotal: 2
Total: 19522
=Resources:
-1389 Petals (currency, +15 per day) +300
-0 Stone (Fireproof, strength=2)
-0 Steel (Basic building material, strength=4)
-0 Tar (flammable, can't build out of)
-3 Dumplium (cold resistant, strength=4)
-15 Pikmite (fireproof, strength=3) +5
-1 Platinum (conductive, strength=2)
-2 Gold (windproof, strength=2)
-oo Blast Rocks (Ammunition; explode on impact)*
-oo Weasel Bullets (Ammunition; machine gun bullets)*
*oo = "infinite"
=Base:
Defenses:
-5 Emergency Fire Geysers (spit fire upwards)
-Watchtower (warns us of invading armies)
-MG Tower (anti-infantry)
-55 Weasel Guns (anti-infantry)
Buildings:
-Barracks
-Ammo Storage
-Resource Storage
-Weapons Storage
Factories:
-Land WM Factory: -creates all Land WM's; upgraded with 1 Pikmite-
---Production Line: --offline--
-Upgrade Centre: -performs upgrades; upgraded with 2 Pikmite-
---Production Line: --offline--
-Weasel Gun Factory: -creates all Weasel Guns-
---Production Line: --offline--
-Aerial WM Factory: -creates all Aerial WM's-
---Production Line: --offline--
Recruitment Centres:
-Sheargrub RC (recruits Male Sheargrubs, Female Sheargrubs, and Shearwigs)
-Burrowing Bulborb RC (recruits Dwarf and Regular Burrowing Bulborbs)
-Mitite RC (recruits Mitites and Icemites)
Mines:
-Pikmite Mine: Gathers one (1) Pikmite unit per day
=Vehicles:
-1 Sheardig
-2 Flame Slinger (both loaded w/ 2 Tar)
=Artifacts:
-Beam of Destruction (Laser Pen) - Fires five strong laser beams before running out of batteries. Currently has three beams remaining.
=Armour:
-3000 Ordinary Sets of Pikmite Armour
-350 Special Sets of Pikmite Armour
=Projects:
1. --empty slot--
2. --empty slot--
3. --empty slot--
4. --empty slot--
5. --empty slot--
6. --empty slot--
=Log:
The sense lingers... hm... something evil must be approaching... or maybe I'm acting immature...
-Grubette
---------------------------
Land WMs:
Flame Slinger:
- Description: Slings a flaming ball of tar, setting buildings on fire.
- Time: 20 Days
- Resources: 1 Stone
- Ammo: Tar Balls (basically, tar)
- Other: It uses tar as ammo: before a battle (or whenever) I can "load" it with two units of tar. Also, to move it must be pushed by a group of 10 ordinaries or 1 special.
- Stock: 0
Sheardig:
- Brief Description: Looks like a mechanical, larger Female Sheargrub. Can dig through walls. Since it is composed of steel, this means it can go through most types as well. It also has two Blast Rock Cannons in the "eyes" of the machine.
- Time: 40 Days
- Resources: 2 Steel
- Ammo: Blast Rocks
- Other: It performs the same function as Sheargrubs and Shearwigs: it can dig through the ground. This digging feature, combined with its Blast Rock Cannons, make it quite useful.
- Stock: 1
Base Defenses:
Emergency Fire Geysers:
- Description: Shoots a tunnel of flames very high into the air.
- Time: 20 Days
- Resources: 1 Stone
- Stock: 5
Watch Tower:
- Description: Can see very far around base, so we are notified of attacking armies.
- Time: 20 Days
- Resources: 1 Blowhogium
- Stock: 1
MG Tower:
- Description: Machine gun mounted on a tower. Anti-infantry.
- Time: 20 Days
- Resources: 1 Iron
- Stock: 1
Ammo:
Blast Rocks:
- Description: Bombs that explode on contact.
- Research Time: 20 Days
- Stock: Infinite
Artifacts:
Beam of Destruction:
- Actual Item: Laser Pen
- Selling Price: 60 Petals
- Description: This will fire a large, thick laser beam that deals heavy damage to whatever it hits, and can even go through weak targets. It will require something to let it aim, however. A bunch of Pikmin could carry it and turn it in the direction you want to fire, for instance. Or you could mount it on a turret. It can fire five beams and then it will run out of battery, becoming useless. Currently, it has three beams remaining.
Buildings:
Land War Machine Factory:
- Description: Makes all Land WMs.
- Time: 40 Days
- Resources: 4 Iron
--Upgrade:
- Description: Makes building fireproof.
- Time: 20 Days
- Resources: 1 Pikmite
Upgrade Centre:
- Description: Performs all upgrades.
- Time: 40 Days
- Resources: 5 Wood
--Upgrade:
- Description: Makes building fireproof.
- Time: 20 Days
- Resources: 2 Pikmite
Army: Shear Force
General/Rep: Grubette
Location: Awakening Wood (inside tree area, surrounding Snagret Hole: (Map))
Wars: N/A
Enemies: N/A
Ally: Trailblazer Troop
Peace Treaty: N/A
=Troops:
--Ordinary
-4500 Male Sheargrubs (small biters that rip apart pikmin, but not much else; can dig)
-4500 Shearwigs (can fly and dig)
-4500 Female Shearwigs (best diggers, can also loot things; not good fighters)
-4500 Dwarf Burrowing Bulborbs (small diggers with good chomping teeth)
=Subtotal: 18000
--Special:
-520 Mitites (make pikmin briefly run around crazily; not much offensive prowess)
-520 Burrowing Bulborbs (large diggers whose teeth tear through foes)
-480 Icemites (make pikmin briefly run around crazily; resistant to ice, have better defense than Mitites, but weak to fire)
=Subtotal: 1520
--Super:
-Momma Sheargrub (50)
-Uncle Shearwig (50)
=Subtotal: 2
Total: 19522
=Resources:
-1389 Petals (currency, +15 per day) +300
-0 Stone (Fireproof, strength=2)
-0 Steel (Basic building material, strength=4)
-0 Tar (flammable, can't build out of)
-3 Dumplium (cold resistant, strength=4)
-15 Pikmite (fireproof, strength=3) +5
-1 Platinum (conductive, strength=2)
-2 Gold (windproof, strength=2)
-oo Blast Rocks (Ammunition; explode on impact)*
-oo Weasel Bullets (Ammunition; machine gun bullets)*
*oo = "infinite"
=Base:
Defenses:
-5 Emergency Fire Geysers (spit fire upwards)
-Watchtower (warns us of invading armies)
-MG Tower (anti-infantry)
-55 Weasel Guns (anti-infantry)
Buildings:
-Barracks
-Ammo Storage
-Resource Storage
-Weapons Storage
Factories:
-Land WM Factory: -creates all Land WM's; upgraded with 1 Pikmite-
---Production Line: --offline--
-Upgrade Centre: -performs upgrades; upgraded with 2 Pikmite-
---Production Line: --offline--
-Weasel Gun Factory: -creates all Weasel Guns-
---Production Line: --offline--
-Aerial WM Factory: -creates all Aerial WM's-
---Production Line: --offline--
Recruitment Centres:
-Sheargrub RC (recruits Male Sheargrubs, Female Sheargrubs, and Shearwigs)
-Burrowing Bulborb RC (recruits Dwarf and Regular Burrowing Bulborbs)
-Mitite RC (recruits Mitites and Icemites)
Mines:
-Pikmite Mine: Gathers one (1) Pikmite unit per day
=Vehicles:
-1 Sheardig
-2 Flame Slinger (both loaded w/ 2 Tar)
=Artifacts:
-Beam of Destruction (Laser Pen) - Fires five strong laser beams before running out of batteries. Currently has three beams remaining.
=Armour:
-3000 Ordinary Sets of Pikmite Armour
-350 Special Sets of Pikmite Armour
=Projects:
1. --empty slot--
2. --empty slot--
3. --empty slot--
4. --empty slot--
5. --empty slot--
6. --empty slot--
=Log:
The sense lingers... hm... something evil must be approaching... or maybe I'm acting immature...
-Grubette
---------------------------
Land WMs:
Flame Slinger:
- Description: Slings a flaming ball of tar, setting buildings on fire.
- Time: 20 Days
- Resources: 1 Stone
- Ammo: Tar Balls (basically, tar)
- Other: It uses tar as ammo: before a battle (or whenever) I can "load" it with two units of tar. Also, to move it must be pushed by a group of 10 ordinaries or 1 special.
- Stock: 0
Sheardig:
- Brief Description: Looks like a mechanical, larger Female Sheargrub. Can dig through walls. Since it is composed of steel, this means it can go through most types as well. It also has two Blast Rock Cannons in the "eyes" of the machine.
- Time: 40 Days
- Resources: 2 Steel
- Ammo: Blast Rocks
- Other: It performs the same function as Sheargrubs and Shearwigs: it can dig through the ground. This digging feature, combined with its Blast Rock Cannons, make it quite useful.
- Stock: 1
Base Defenses:
Emergency Fire Geysers:
- Description: Shoots a tunnel of flames very high into the air.
- Time: 20 Days
- Resources: 1 Stone
- Stock: 5
Watch Tower:
- Description: Can see very far around base, so we are notified of attacking armies.
- Time: 20 Days
- Resources: 1 Blowhogium
- Stock: 1
MG Tower:
- Description: Machine gun mounted on a tower. Anti-infantry.
- Time: 20 Days
- Resources: 1 Iron
- Stock: 1
Ammo:
Blast Rocks:
- Description: Bombs that explode on contact.
- Research Time: 20 Days
- Stock: Infinite
Artifacts:
Beam of Destruction:
- Actual Item: Laser Pen
- Selling Price: 60 Petals
- Description: This will fire a large, thick laser beam that deals heavy damage to whatever it hits, and can even go through weak targets. It will require something to let it aim, however. A bunch of Pikmin could carry it and turn it in the direction you want to fire, for instance. Or you could mount it on a turret. It can fire five beams and then it will run out of battery, becoming useless. Currently, it has three beams remaining.
Buildings:
Land War Machine Factory:
- Description: Makes all Land WMs.
- Time: 40 Days
- Resources: 4 Iron
--Upgrade:
- Description: Makes building fireproof.
- Time: 20 Days
- Resources: 1 Pikmite
Upgrade Centre:
- Description: Performs all upgrades.
- Time: 40 Days
- Resources: 5 Wood
--Upgrade:
- Description: Makes building fireproof.
- Time: 20 Days
- Resources: 2 Pikmite