bulbmin
Fiery Bulblax
BLU Scout[A:3]
Ooh hoo hoo, ya gun shoots medicine. That's intimidatin'.
Posts: 762
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Post by bulbmin on Jul 14, 2008 12:32:45 GMT -5
That's not a bad idea. We could make it so that Wildlifes are the only ones that can use human artifacts. It'd make sense, anyway. Well, the point of the thing is that Hocotatians shouldn't really need to use human artifacts - they have their own tech. This would just let Wildlife armies get access to some more advanced stuff, levelling the playing field so to speak. And I was thinking it would be more regular than a one off RE. Something like, "Explorers have discovered a valuable artifact in <Location>!" might pop up every other week or os, and the armies would rush to get it. The other option is having human artifacts available to Wildlife armies at the Special Store.
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Post by Water Dumple on Jul 14, 2008 13:24:14 GMT -5
Well, yes, there will be auctions for them. The problem is simply that nobody has bought and Silver, Gold, or Platinum yet so we can't do them for a while. And, yeah, I'm sort of catching onto the artifact thing. We'll say the general area, like the Forest of Hope, and then they'll have to search specific places for it.
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Planet9
Ranging Bloyster
Former Power Poster[A:0]
Posts: 1,919
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Post by Planet9 on Jul 14, 2008 15:57:51 GMT -5
Maybe, once a week for an ~50 day project artifact?
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Post by Water Dumple on Jul 14, 2008 16:13:48 GMT -5
Oh, I've got it.
1) Every weekened or thereabouts, an artifact appears in an overworld area. 2) Wildlife armies PM the person doing the treasure hunt the exact area they will search and what troops they will send to search. 3) If two people search in the same place that the treasure is located in, it will be revealed to those involved and they will have a battle royal over who gets the artifact. 4) People participating in the treasure hunt will still be attackable, so sending one's entire army isn't recommended.
This should make the game more interesting. However, it still doesn't make Hocotatians exactly fair, and they can still sell the treasures for money, so...
Well, I think that Wildlife armies should have to pay one less petal per project day. It's as bulbmin said; everybody's happy.
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Post by tinfoilman on Jul 14, 2008 16:17:28 GMT -5
2) Wildlife armies PM the person doing the treasure hunt... I'm assuming this means staff, right? And how is it going to work for projects completed/in progress? Are we going to get just a "bag of petals" so to speak?
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Planet9
Ranging Bloyster
Former Power Poster[A:0]
Posts: 1,919
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Post by Planet9 on Jul 14, 2008 16:22:26 GMT -5
Instead of the one less petal, they could start out with 1 petal gathering center.
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Post by Water Dumple on Jul 14, 2008 16:31:51 GMT -5
Instead of the one less petal, they could start out with 1 petal gathering center. ...Hmm... Yes, Rydon has provided a near-perfect solution. I suggest we go with this and just give all the Wildlife armies right now one PGC. Then, the new players can start with them.
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Hachi
Waterwraith
Captain Oliby[A:0]
I am Oliby, Businessman of Legends. Fear my accounting!
Posts: 2,355
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Post by Hachi on Jul 14, 2008 16:33:00 GMT -5
So far, we got several option.
1. Hocotatian cost 1 petal per project day. 2. Wildlife cost 1 petal per project day. 3. RE where Wildlife can pick up artifacts to use. 4. Wildlife gets an 1 Petal Gathering Center to start with. 5. Wildlife gets a larger discount at Universal Store.
EDIT: But it looks like Rydon idea of 1 Petal Gathering Center is it.
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Post by tinfoilman on Jul 14, 2008 16:34:47 GMT -5
I'm fine with that.
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Post by Water Dumple on Jul 14, 2008 16:35:47 GMT -5
We should do both 3 and 4. The reason is that Hocotatians will quickly catch up, as they just have to wait 15 internal days without buying anything and they can get that PGC. Wildlifes will need something a little less direct to keep it fair, and the RgE (Regular Event) should accomplish that.
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Meowzer
Waterwraith
The Picker of the 'Min
Pffffffffff
Posts: 2,249
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Post by Meowzer on Jul 14, 2008 18:14:55 GMT -5
Wildlife should pay less.
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elishatheman
Fiery Bulblax
Conclusion Jumper
Be prapared!
Posts: 674
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Post by elishatheman on Jul 14, 2008 18:37:32 GMT -5
I think wildlifes should pay less. We need Metal for machines, and petals for projects, but we need more petals! I think the Wildlife groups should pay less petals for projects, instead of making it so obvious.
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Petrosian
Giant Breadbug
The Fishman
Posts: 1,560
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Post by Petrosian on Jul 14, 2008 18:41:08 GMT -5
How about Wildlife able to find resources by projects?
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Post by Water Dumple on Jul 14, 2008 19:38:30 GMT -5
How about Wildlife able to find resources by projects? The system we have now is too strict to really work well with that. It might also be a little easier to exploit. At least, that's just my opinion. So, folks, what do you all think that we just start Wildlifes with a Petal Gathering Center and do the treasure hunt thing each weekend?
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Hachi
Waterwraith
Captain Oliby[A:0]
I am Oliby, Businessman of Legends. Fear my accounting!
Posts: 2,355
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Post by Hachi on Jul 14, 2008 20:04:22 GMT -5
The PGC, I'm fine with. The treasure hunt would only get two objection from me.
Some people might not be able to participate in it. I think everyone should be allowed to guess an area on Friday. If no one gets it, everyone will get another guess on Saturday and so on.
Also, we, the staff, have got to make sure it's done promptly. By this, I'm referring to myself mainly.
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