Post by Lord Raymond on Mar 9, 2010 17:51:02 GMT -5
Not a hardcore god-mod, but I can see it being pretty cheap. This is just a topic here mostly to get the argument out of his tech thread. They basically, for a 30 day project, allow boats to walk on land. This effectively makes them a hybrid that can easily tear down things like inland base defense with little trouble, since naval guns are amazingly powerful. One way I can see to fix this would be to have, in addition to the research, a 20+ day project to attach LEGS to each boat individually, but I want to see some other opinions.
If I had a nickel for every time... No, wait, **** nickels... If I had a HUNDRED DOLLAR BILL every time I heard that...
Post by lovethepikmin on Mar 9, 2010 18:28:39 GMT -5
I said there would be other research as upgrades but certantly they will never go faster than say 15 MPH due to their weight. How about I add that in? Also It's tech 1 for only ships up to cruisers. Tech 2 will be for Battleships and they will have to under go upgrades for land speed. Also think how low they would have to train their guns for close combat.
BTW/ EDIT: The way it's worded now is how I intended it to be to start with. Plus an extra 20 day would make it all pointless. I would have to spend 52 days for a Cruiser that I want. Thats more like a battleships time to make.
OFF TOPIC (some what) EDIT: I didn't know someone reported my anti-jam but that was a simple mistake to it said PREVENT and I take prevent as make it not happen in most cases also this report is the same thing a simple miss understanding.