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Post by X-Naut on Jan 14, 2010 17:26:48 GMT -5
*Spent 133 petals on 4 troop transports from the Wollywog Republic; my ally spent the rest.*
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +245 Volatile Dweevils (suicidal units) +160 Shearwigs (burrowing/flight units, quite fragile) +230 Brown Pikmin (masters of the earth, immune to rock/earth) +190 Purple Pikmin (burly pikmin, no real resistances) +190 White Pikmin (small, fast, poisonous pikmin)
Special: +20 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +25 Bumbling Snitchbugs (burly aerial units) +27 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +23 Careening Drigibugs (aerial bombing units) +19 Fiery Blowhogs (bulky fire-breathing units)
Elite: None
Total: 1,015 Ordinary, 114 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Ammo: 13.2 mm Rifle Cartridges Tar Ammunition 90 Sahkr Satchels
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days)
Resources: 0 Petals 50 Iron 100 Stone 40 Dumplium
Projects: 1. Mine 10 Titanium: 18/20 2. Construct Asim Tar Turret: 18/40 (80 petals) (40 Steel, 40 Blowhogium) 3. Build Petal Gathering Center: 28/60 (400 Stone) (200 petals) 4. Mine 80 Dumplium: 20/32 5. Desert Training: 12/50 (100 petals) 6. Train the Royal Blowhog (Elite): 12/100 (200 petals)
[Assemble Tar Harvester: 0/80] [Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days)
Logs 31-32:
Malik: It is good to see you again, Fathi.
Fathi: Yes, yes. I see the army. Wonderful! I shall join war!
Malik: No, not yet.
Fathi: But I want to kill!
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Post by X-Naut on Jan 15, 2010 16:07:26 GMT -5
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +245 Volatile Dweevils (suicidal units) +160 Shearwigs (burrowing/flight units, quite fragile) +230 Brown Pikmin (masters of the earth, immune to rock/earth) +190 Purple Pikmin (burly pikmin, no real resistances) +190 White Pikmin (small, fast, poisonous pikmin)
Special: +22 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +25 Bumbling Snitchbugs (burly aerial units) +28 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +24 Careening Drigibugs (aerial bombing units) +19 Fiery Blowhogs (bulky fire-breathing units)
Elite: None
Total: 1,015 Ordinary, 118 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Ammo: 13.2 mm Rifle Cartridges Tar Ammunition 90 Sahkr Satchels
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days)
Resources: 60 Petals 50 Iron 100 Stone 60 Dumplium 10 Titanium
Projects: 1. Mine 10 Titanium: 2/20 2. Construct Asim Tar Turret: 22/40 (80 petals) (40 Steel, 40 Blowhogium) 3. Build Petal Gathering Center: 32/60 (400 Stone) (200 petals) 4. Mine 80 Dumplium: 24/32 5. Desert Training: 16/50 (100 petals) 6. Train the Royal Blowhog (Elite): 16/100 (200 petals)
[Assemble Tar Harvester: 0/80] [Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days)
Log 33:
Malik: We have obtained titanium and shall get more, just to spend our time. But now I must go.
Karim: As you must. I will tend to the shop.
Fathi: I'll train the troops! *cracks whip*
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Post by X-Naut on Jan 16, 2010 17:48:11 GMT -5
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +245 Volatile Dweevils (suicidal units) +170 Shearwigs (burrowing/flight units, quite fragile) +240 Brown Pikmin (masters of the earth, immune to rock/earth) +190 Purple Pikmin (burly pikmin, no real resistances) +190 White Pikmin (small, fast, poisonous pikmin)
Special: +22 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +26 Bumbling Snitchbugs (burly aerial units) +28 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +24 Careening Drigibugs (aerial bombing units) +20 Fiery Blowhogs (bulky fire-breathing units)
Elite: None
Total: 1,035 Ordinary, 120 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Ammo: 13.2 mm Rifle Cartridges Tar Ammunition 90 Sahkr Satchels
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days)
Resources: 120 Petals 50 Iron 100 Stone 60 Dumplium 10 Titanium
Projects: 1. Mine 10 Titanium: 6/20 2. Construct Asim Tar Turret: 26/40 (80 petals) (40 Steel, 40 Blowhogium) 3. Build Petal Gathering Center: 36/60 (400 Stone) (200 petals) 4. Mine 80 Dumplium: 28/32 5. Desert Training: 20/50 (100 petals) 6. Train the Royal Blowhog (Elite): 20/100 (200 petals)
[Assemble Tar Harvester: 0/80] [Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days)
Log 34:
Fathi: Come on, come on!
*Several troops stumble over the hills of sand*
Fathi: Hurry up already! The watering hole is just ahead!
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Post by X-Naut on Jan 18, 2010 17:47:25 GMT -5
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +255 Volatile Dweevils (suicidal units) +180 Shearwigs (burrowing/flight units, quite fragile) +240 Brown Pikmin (masters of the earth, immune to rock/earth) +200 Purple Pikmin (burly pikmin, no real resistances) +200 White Pikmin (small, fast, poisonous pikmin)
Special: +22 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +27 Bumbling Snitchbugs (burly aerial units) +30 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +25 Careening Drigibugs (aerial bombing units) +20 Fiery Blowhogs (bulky fire-breathing units)
Elite: None
Total: 1,075 Ordinary, 124 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Ammo: 13.2 mm Rifle Cartridges Tar Ammunition 90 Sahkr Satchels
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days)
Resources: 240 Petals 50 Iron 100 Stone 80 Dumplium 10 Titanium
Projects: 1. Mine 10 Titanium: 14/20 2. Construct Asim Tar Turret: 34/40 (80 petals) (40 Steel, 40 Blowhogium) 3. Build Petal Gathering Center: 44/60 (400 Stone) (200 petals) 4. Mine 80 Dumplium: 4/32 5. Desert Training: 28/50 (100 petals) 6. Train the Royal Blowhog (Elite): 28/100 (200 petals)
[Assemble Tar Harvester: 0/80] [Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days)
Logs 35-36:
Fathi: The Royal Blowhog is being raised. Malik will be proud when he returns!
Karim: I need to update the shop.
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Post by X-Naut on Jan 19, 2010 17:28:49 GMT -5
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +255 Volatile Dweevils (suicidal units) +180 Shearwigs (burrowing/flight units, quite fragile) +240 Brown Pikmin (masters of the earth, immune to rock/earth) +200 Purple Pikmin (burly pikmin, no real resistances) +200 White Pikmin (small, fast, poisonous pikmin)
Special: +22 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +27 Bumbling Snitchbugs (burly aerial units) +30 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +25 Careening Drigibugs (aerial bombing units) +20 Fiery Blowhogs (bulky fire-breathing units) +4 Gatling Groinks (armored firepower units)
Elite: None
Total: 1,075 Ordinary, 128 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Ammo: 13.2 mm Rifle Cartridges Tar Ammunition 90 Sahkr Satchels
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days)
Resources: 300 Petals 50 Iron 100 Stone 100 Dumplium 10 Titanium
Projects: 1. Mine 10 Titanium: 18/20 2. Construct Asim Tar Turret: 38/40 (80 petals) (40 Steel, 40 Blowhogium) 3. Build Petal Gathering Center: 48/60 (400 Stone) (200 petals) 4. Mine 80 Dumplium: 8/32 5. Desert Training: 32/50 (100 petals) 6. Train the Royal Blowhog (Elite): 32/100 (200 petals)
[Assemble Tar Harvester: 0/80] [Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days)
Log 37:
Fathi: This army needs faster, more immediate firepower. Therefore, I am hiring a few Groinks.
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Post by X-Naut on Jan 20, 2010 17:51:04 GMT -5
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +255 Volatile Dweevils (suicidal units) +180 Shearwigs (burrowing/flight units, quite fragile) +240 Brown Pikmin (masters of the earth, immune to rock/earth) +200 Purple Pikmin (burly pikmin, no real resistances) +200 White Pikmin (small, fast, poisonous pikmin)
Special: +22 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +27 Bumbling Snitchbugs (burly aerial units) +30 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +25 Careening Drigibugs (aerial bombing units) +20 Fiery Blowhogs (bulky fire-breathing units) +8 Gatling Groinks (armored firepower units)
Elite: None
Total: 1,075 Ordinary, 132 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Ammo: 13.2 mm Rifle Cartridges Tar Ammunition 90 Sahkr Satchels
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days) 4. Asim Tar Turret- A turret that fires tar-filled rounds at intruding machines, mostly aerial. (40 days)
Resources: 95 Petals 50 Iron 100 Stone 100 Dumplium
Projects: 1. Forge 60 Titanium Claws: 2/20 (40 petals) (20 Titanium) 2. Assemble Tar Harvester: 2/80 (225 petals) 3. Build Petal Gathering Center: 52/60 (400 Stone) (200 petals) 4. Mine 80 Dumplium: 12/32 5. Desert Training: 36/50 (100 petals) 6. Train the Royal Blowhog (Elite): 36/100 (200 petals)
[Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days) -Mine 20 Titanium (40 days) -Construct Asim Tar Turret (40 days)
Log 38:
Fathi: Malik has thought well; a fine turret is! A Tar Harvester is next; it will be expensive, but necessary to fuel the turret.
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Post by X-Naut on Jan 22, 2010 17:46:52 GMT -5
*Bought SAM Missiles and Anti-Jam for 55 petals from LTP and 100 Iron for 50 petals*
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +255 Volatile Dweevils (suicidal units) +180 Shearwigs (burrowing/flight units, quite fragile) +240 Brown Pikmin (masters of the earth, immune to rock/earth) +200 Purple Pikmin (burly pikmin, no real resistances) +200 White Pikmin (small, fast, poisonous pikmin)
Special: +22 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +27 Bumbling Snitchbugs (burly aerial units) +30 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +25 Careening Drigibugs (aerial bombing units) +20 Fiery Blowhogs (bulky fire-breathing units) +16 Gatling Groinks (armored firepower units)
Elite: None
Total: 1,075 Ordinary, 140 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Documents: Ballistics Research (20 days) SAM Missiles (24 days) Tar Ammunition (28 days) Anti-Jam (30 days)
Ammo: 13.2 mm Rifle Cartridges SAM Missiles Tar Ammunition 90 Sahkr Satchels
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron) Petal Gathering Center #2 (+20 petals per RL day) (Stone)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days) 4. Asim Tar Turret- A turret that fires tar-filled rounds at intruding machines, mostly aerial. (40 days)
Resources: 78 Petals 75 Iron 100 Stone 120 Dumplium
Projects: 1. Forge 60 Titanium Claws: 10/20 (40 petals) (20 Titanium) 2. Assemble Tar Harvester: 10/80 (225 petals) 3. Build Small SAM Launcher: 0/16 (32 petals) (75 Iron) 4. Mine 80 Dumplium: 20/32 5. Desert Training: 44/50 (100 petals) 6. Train the Royal Blowhog (Elite): 44/100 (200 petals)
[Build Small SAM Launcher: 0/16] X3 [Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days) -Mine 20 Titanium (40 days) -Construct Asim Tar Turret (40 days) -Build Petal Gathering Center (60 days)
Logs 39-40:
Fathi: Petal Gathering Center complete! Now to further advance our defenses.
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Post by X-Naut on Jan 23, 2010 18:05:14 GMT -5
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +255 Volatile Dweevils (suicidal units) +180 Shearwigs (burrowing/flight units, quite fragile) +240 Brown Pikmin (masters of the earth, immune to rock/earth) +210 Purple Pikmin (burly pikmin, no real resistances) +210 White Pikmin (small, fast, poisonous pikmin)
Special: +22 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +27 Bumbling Snitchbugs (burly aerial units) +32 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +25 Careening Drigibugs (aerial bombing units) +20 Fiery Blowhogs (bulky fire-breathing units) +16 Gatling Groinks (armored firepower units)
Elite: None
Total: 1,095 Ordinary, 142 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Documents: Ballistics Research (20 days) SAM Missiles (24 days) Tar Ammunition (28 days) Anti-Jam (30 days)
Ammo: 13.2 mm Rifle Cartridges SAM Missiles Tar Ammunition 90 Sahkr Satchels
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron) Petal Gathering Center #2 (+20 petals per RL day) (Stone)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days) 4. Asim Tar Turret- A turret that fires tar-filled rounds at intruding machines, mostly aerial. (40 days)
Resources: 158 Petals 75 Iron 100 Stone 140 Dumplium
Projects: 1. Forge 60 Titanium Claws: 14/20 (40 petals) (20 Titanium) 2. Assemble Tar Harvester: 14/80 (225 petals) 3. Build Small SAM Launcher: 4/16 (32 petals) (75 Iron) 4. Mine 80 Dumplium: 24/32 5. Desert Training: 48/50 (100 petals) 6. Train the Royal Blowhog (Elite): 48/100 (200 petals)
[Build Small SAM Launcher: 0/16] X3 [Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days) -Mine 20 Titanium (40 days) -Construct Asim Tar Turret (40 days) -Build Petal Gathering Center (60 days)
Log 41:
Karim: Ah, the sound of petals floating into our wallets. It amuses me so!
Fathi: Hey, I am the crazy one here! Do not challenge my position!
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Post by X-Naut on Jan 24, 2010 17:14:39 GMT -5
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +255 Volatile Dweevils (suicidal units) +180 Shearwigs (burrowing/flight units, quite fragile) +240 Brown Pikmin (masters of the earth, immune to rock/earth) +210 Purple Pikmin (burly pikmin, no real resistances) +210 White Pikmin (small, fast, poisonous pikmin)
Special: +22 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +28 Bumbling Snitchbugs (burly aerial units) +34 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +26 Careening Drigibugs (aerial bombing units) +20 Fiery Blowhogs (bulky fire-breathing units) +16 Gatling Groinks (armored firepower units)
Elite: None
Total: 1,095 Ordinary, 146 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Documents: Ballistics Research (20 days) SAM Missiles (24 days) Tar Ammunition (28 days) Anti-Jam (30 days)
Ammo: 13.2 mm Rifle Cartridges SAM Missiles Tar Ammunition 90 Sahkr Satchels
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron) Petal Gathering Center #2 (+20 petals per RL day) (Stone)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days) 4. Asim Tar Turret- A turret that fires tar-filled rounds at intruding machines, mostly aerial. (40 days)
Resources: 206 Petals 100 Stone 140 Dumplium
Projects: 1. Forge 60 Titanium Claws: 18/20 (40 petals) (20 Titanium) 2. Assemble Tar Harvester: 18/80 (225 petals) 3. Build Small SAM Launcher: 8/16 (32 petals) (75 Iron) 4. Mine 80 Dumplium: 28/32 5. Build Small SAM Launcher: 2/16 (32 petals) (75 Iron) 6. Train the Royal Blowhog (Elite): 52/100 (200 petals)
[Build Small SAM Launcher: 0/16] X2 [Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days) -Mine 20 Titanium (40 days) -Construct Asim Tar Turret (40 days) -Build Petal Gathering Center (60 days) -Desert Training (50 days)
Log 42:
Karim: We're putting to use those SAM missile plans I bought.
Fathi: The troops are desert worthy!
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Post by X-Naut on Jan 25, 2010 17:26:52 GMT -5
*Bought 40 tar for 40 petals and 150 Iron for 75*
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +255 Volatile Dweevils (suicidal units) +180 Shearwigs (burrowing/flight units, quite fragile) +240 Brown Pikmin (masters of the earth, immune to rock/earth) +210 Purple Pikmin (burly pikmin, no real resistances) +210 White Pikmin (small, fast, poisonous pikmin)
Special: +22 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +28 Bumbling Snitchbugs (burly aerial units) +34 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +26 Careening Drigibugs (aerial bombing units) +20 Fiery Blowhogs (bulky fire-breathing units) +20 Gatling Groinks (armored firepower units)
Elite: None
Total: 1,095 Ordinary, 150 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Documents: Ballistics Research (20 days) SAM Missiles (24 days) Tar Ammunition (28 days) Anti-Jam (30 days)
Ammo: 13.2 mm Rifle Cartridges SAM Missiles Tar Ammunition 90 Sahkr Satchels 60 Titanium Claws
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron) Petal Gathering Center #2 (+20 petals per RL day) (Stone)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days) 4. Asim Tar Turret- A turret that fires tar-filled rounds at intruding machines, mostly aerial. (40 days) (Loaded with 40 tar)
Resources: 71 Petals 100 Stone
Projects: 1. Build SAM Launcher: 2/24 (48 petals) (150 Iron) 2. Assemble Tar Harvester: 22/80 (225 petals) 3. Build Small SAM Launcher: 12/16 (32 petals) (75 Iron) 4. Build Pipelines: 0/50 (100 petals) (160 Dumplium) 5. Build Small SAM Launcher: 6/16 (32 petals) (75 Iron) 6. Train the Royal Blowhog (Elite): 56/100 (200 petals)
[Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days) -Mine 20 Titanium (40 days) -Construct Asim Tar Turret (40 days) -Build Petal Gathering Center (60 days) -Desert Training (50 days) -Forge 60 Titanium Claws (20 days)
Log 43:
Fathi: These titanium claws are incredible! *slashes right through an iron bar*
Karim: Indeed. Now, are next project is... a pipeline?
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Post by X-Naut on Jan 27, 2010 17:53:20 GMT -5
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +265 Volatile Dweevils (suicidal units) +200 Shearwigs (burrowing/flight units, quite fragile) +250 Brown Pikmin (masters of the earth, immune to rock/earth) +210 Purple Pikmin (burly pikmin, no real resistances) +210 White Pikmin (small, fast, poisonous pikmin)
Special: +22 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +30 Bumbling Snitchbugs (burly aerial units) +34 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +28 Careening Drigibugs (aerial bombing units) +20 Fiery Blowhogs (bulky fire-breathing units) +20 Gatling Groinks (armored firepower units)
Elite: None
Total: 1,095 Ordinary, 154 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Documents: Ballistics Research (20 days) SAM Missiles (24 days) Tar Ammunition (28 days) Anti-Jam (30 days)
Ammo: 13.2 mm Rifle Cartridges SAM Missiles Tar Ammunition 90 Sahkr Satchels 60 Titanium Claws
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron) Petal Gathering Center #2 (+20 petals per RL day) (Stone)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days) 4. Asim Tar Turret- A turret that fires tar-filled rounds at intruding machines, mostly aerial. (40 days) (Loaded with 40 tar) 5. Small SAM Launcher- An anti-air launcher; a good budget investment, but it reloads a bit slower and isn't as durable. (16 days)
Resources: 191 Petals 100 Stone
Projects: 1. Build SAM Launcher: 10/24 (48 petals) (150 Iron) 2. Assemble Tar Harvester: 30/80 (225 petals) 3. teach Groinks the Proper Technique: 4/20 (40 petals) 4. Build Pipelines: 8/50 (100 petals) (160 Dumplium) 5. Build Small SAM Launcher: 14/16 (32 petals) (75 Iron) 6. Train the Royal Blowhog (Elite): 64/100 (200 petals)
[Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days) -Mine 20 Titanium (40 days) -Construct Asim Tar Turret (40 days) -Build Petal Gathering Center (60 days) -Desert Training (50 days) -Forge 60 Titanium Claws (20 days) -Build Small SAM Launcher (16 days)
Logs 44-45:
*Fathi is reading a message is from the EODF*
Fathi: It seems we have an ominous threat on our hands... alright, I want a watchful eye on the radar at all times.
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Post by X-Naut on Jan 28, 2010 18:08:21 GMT -5
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +275 Volatile Dweevils (suicidal units) +200 Shearwigs (burrowing/flight units, quite fragile) +260 Brown Pikmin (masters of the earth, immune to rock/earth) +220 Purple Pikmin (burly pikmin, no real resistances) +220 White Pikmin (small, fast, poisonous pikmin)
Special: +22 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +30 Bumbling Snitchbugs (burly aerial units) +34 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +28 Careening Drigibugs (aerial bombing units) +20 Fiery Blowhogs (bulky fire-breathing units) +20 Gatling Groinks (armored firepower units)
Elite: None
Total: 1,135 Ordinary, 154 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Documents: Ballistics Research (20 days) SAM Missiles (24 days) Tar Ammunition (28 days) Anti-Jam (30 days)
Ammo: 13.2 mm Rifle Cartridges SAM Missiles Tar Ammunition 90 Sahkr Satchels 60 Titanium Claws
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron) Petal Gathering Center #2 (+20 petals per RL day) (Stone)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days) 4. Asim Tar Turret- A turret that fires tar-filled rounds at intruding machines, mostly aerial. (40 days) (Loaded with 40 tar) 5. 2 Small SAM Launchers- An anti-air launcher; a good budget investment, but it reloads a bit slower and isn't as durable. (16 days)
Resources: 211 Petals 100 Stone
Projects: 1. Build SAM Launcher: 14/24 (48 petals) (150 Iron) 2. Assemble Tar Harvester: 34/80 (225 petals) 3. Teach Groinks the Proper Technique: 8/20 (40 petals) 4. Build Pipelines: 12/50 (100 petals) (160 Dumplium) 5. "Undercover": 2/30 (60 petals) 6. Train the Royal Blowhog (Elite): 68/100 (200 petals)
[Build Hashim Flail Tank: 0/32] [Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days) -Mine 20 Titanium (40 days) -Construct Asim Tar Turret (40 days) -Build Petal Gathering Center (60 days) -Desert Training (50 days) -Forge 60 Titanium Claws (20 days) -Build Small SAM Launcher (16 days) -Build Small SAM Launcher (16 days)
Log 46:
Fathi: With this second SAM Launcher out of the way, I can teach these simple groundlings how to pull off the element of surprise.
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Post by X-Naut on Jan 30, 2010 17:05:39 GMT -5
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +275 Volatile Dweevils (suicidal units) +220 Shearwigs (burrowing/flight units, quite fragile) +270 Brown Pikmin (masters of the earth, immune to rock/earth) +230 Purple Pikmin (burly pikmin, no real resistances) +220 White Pikmin (small, fast, poisonous pikmin)
Special: +22 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +32 Bumbling Snitchbugs (burly aerial units) +35 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +29 Careening Drigibugs (aerial bombing units) +20 Fiery Blowhogs (bulky fire-breathing units) +20 Gatling Groinks (armored firepower units)
Elite: None
Total: 1,175 Ordinary, 158 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Documents: Ballistics Research (20 days) SAM Missiles (24 days) Tar Ammunition (28 days) Anti-Jam (30 days)
Ammo: 13.2 mm Rifle Cartridges SAM Missiles Tar Ammunition 90 Sahkr Satchels 60 Titanium Claws
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron) Petal Gathering Center #2 (+20 petals per RL day) (Stone)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days) 4. Asim Tar Turret- A turret that fires tar-filled rounds at intruding machines, mostly aerial. (40 days) (Loaded with 40 tar) 5. 2 Small SAM Launchers- An anti-air launcher; a good budget investment, but it reloads a bit slower and isn't as durable. (16 days)
Resources: 371 Petals 100 Stone
Projects: 1. Build SAM Launcher: 22/24 (48 petals) (150 Iron) 2. Assemble Tar Harvester: 42/80 (225 petals) 3. Teach Groinks the Proper Technique: 16/20 (40 petals) 4. Build Pipelines: 20/50 (100 petals) (160 Dumplium) 5. "Undercover": 10/30 (60 petals) 6. Train the Royal Blowhog (Elite): 76/100 (200 petals)
[Build Hashim Flail Tank: 0/32] [Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days) -Mine 20 Titanium (40 days) -Construct Asim Tar Turret (40 days) -Build Petal Gathering Center (60 days) -Desert Training (50 days) -Forge 60 Titanium Claws (20 days) -Build Small SAM Launcher (16 days) -Build Small SAM Launcher (16 days)
Logs 47-48:
Fathi: This is crazy... crazy, I tell you.
Karim: What's crazy?
Fathi: EVERYTHING! The message, the attack... something should have happened now! *bangs head on building* I! NEED! SOME! THING! TO! HAP! PEN!
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Post by X-Naut on Jan 31, 2010 17:23:31 GMT -5
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +280 Volatile Dweevils (suicidal units) +220 Shearwigs (burrowing/flight units, quite fragile) +275 Brown Pikmin (masters of the earth, immune to rock/earth) +230 Purple Pikmin (burly pikmin, no real resistances) +230 White Pikmin (small, fast, poisonous pikmin)
Special: +23 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +32 Bumbling Snitchbugs (burly aerial units) +35 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +30 Careening Drigibugs (aerial bombing units) +20 Fiery Blowhogs (bulky fire-breathing units) +20 Gatling Groinks (armored firepower units)
Elite: None
Total: 1,195 Ordinary, 160 Special
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Documents: Ballistics Research (20 days) SAM Missiles (24 days) Tar Ammunition (28 days) Anti-Jam (30 days)
Ammo: 13.2 mm Rifle Cartridges SAM Missiles Tar Ammunition 90 Sahkr Satchels 60 Titanium Claws
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron) Petal Gathering Center #2 (+20 petals per RL day) (Stone)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days) 4. Asim Tar Turret- A turret that fires tar-filled rounds at intruding machines, mostly aerial. (40 days) (Loaded with 40 tar) 5. 2 Small SAM Launchers- An anti-air launcher; a good budget investment, but it reloads a bit slower and isn't as durable. (16 days)
Resources: 211 Petals
Projects: 1. Train Fathi: 2/70 (140 petals) 2. Assemble Tar Harvester: 44/80 (225 petals) 3. Build the Temple: 0/50 (100 petals) (100 Stone) 4. Build Pipelines: 24/50 (100 petals) (160 Dumplium) 5. "Undercover": 14/30 (60 petals) 6. Train the Royal Blowhog (Elite): 80/100 (200 petals)
[Build Hashim Flail Tank: 0/32] [Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days) -Mine 20 Titanium (40 days) -Construct Asim Tar Turret (40 days) -Build Petal Gathering Center (60 days) -Desert Training (50 days) -Forge 60 Titanium Claws (20 days) -Build Small SAM Launcher (16 days) -Build Small SAM Launcher (16 days) -Build SAM Launcher (24 days) -Teach Groinks the Proper Technique (20 days)
Log 49:
Fathi: If nothing will happen, then I will undergo training, starting immediately!
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Post by X-Naut on Feb 5, 2010 17:49:08 GMT -5
*Bought 140 Steel for 140 petals and 45 Blowhogium for 20 petals
Army: Eastern Desert Storm Location: Wistful Wild, behind the "Impact Site" General: "Sultan" Abdul-Malik (Bumbling Snitchbug) Market Overseer: Merchant Karim Troop Commander: "Crazy" Fathi Ally: Atrum Abyss (Jago)
Troops: Ordinary: +300 Volatile Dweevils (suicidal units) +240 Shearwigs (burrowing/flight units, quite fragile) +295 Brown Pikmin (masters of the earth, immune to rock/earth) +250 Purple Pikmin (burly pikmin, no real resistances) +250 White Pikmin (small, fast, poisonous pikmin)
Special: +25 Stalking Desert Scrubs (powerful camoflauge units, very absorbent) +34 Bumbling Snitchbugs (burly aerial units) +38 Assassin Snitchbugs (fast, fragile aerial units capable of disappearing) +32 Careening Drigibugs (aerial bombing units) +21 Fiery Blowhogs (bulky fire-breathing units) +20 Gatling Groinks (armored firepower units)
Elite: +1 Royal Blowhog (100 day aerial unit)
Total: 1,295 Ordinary, 170 Special, 1 Elite
War Machines: 2 Baqir Drill Tanks (30 days)
Borrowed: Galleon (large transport ship, 10 WMs and 500 troops) 4 Wollywog Troop Transports (500 troops each)
Documents: Ballistics Research (20 days) SAM Missiles (24 days) Tar Ammunition (28 days) Anti-Jam (30 days)
Ammo: 13.2 mm Rifle Cartridges SAM Missiles Tar Ammunition 90 Sahkr Satchels 60 Titanium Claws
Buildings: Weapon Storage (Weapons are here) (Iron) Resource Storage (Resources are here) (Iron) Ammo Storage( Ammo is here) (Iron) Barracks (Troops sleep here) (Iron) Management Center #1 (extra project slot) (Iron) Management Center #2 (extra project slot) (Iron) Management Center #3 (extra project slot) (Iron) Petal Gathering Center #1 (+20 petals per RL day) (Iron) Petal Gathering Center #2 (+20 petals per RL day) (Stone)
Base Defenses: 1. Eastern Sands- The surrounding area has been covered with a deep layer of sand, making it extremely tough for wheeled vehicles for travel (except dune buggies). Also, the sand reflects heat, making the area hotter and drier. (50 days) 2. Radar Array- Radar that picks up incoming enemies. (20 days) 3. Seismic Surveillance- A device that detects underground movements. Naturally, it is immune to earthquakes. (20 days) 4. Asim Tar Turret- A turret that fires tar-filled rounds at intruding machines, mostly aerial. (40 days) (Loaded with 40 tar) 5. 2 Small SAM Launchers- An anti-air launcher; a good budget investment, but it reloads a bit slower and isn't as durable. (16 days)
Resources: 307 Petals 5 Blowhogium
Projects: 1. Train Fathi: 22/70 (140 petals) 2. Assemble Tar Harvester: 64/80 (225 petals) 3. Build the Holy Altar: 20/50 (100 petals) (100 Stone) 4. Build Pipelines: 44/50 (100 petals) (160 Dumplium) 5. Build Hashim Flail Tank: 4/32 (64 petals) (100 Steel) 6. Construct Asim Tar Turret: 0/40 (80 petals) (40 Steel, 40 Blowhogium)
[Train Abdul-Malik: 0/100]
Completed Projects: -Ballistics Research (20 days) -Construct Management Center (30 days) -Further Desertification (30 days) -Build Petal Gathering Center (60 days) -Construct Management Center (30 days) -Chrysanthemum Adaptations (30 days) -Construct Baqir Drill Tank (30 days) -Mine 100 Iron (30 days) -Harvest 60 Tar (32 days) -Upgrade S. Snitchbugs to Assassin Snitchbugs (40 days) -Brown Pikmin Upgrades (40 days) -Mine 40 Blowhogium (8 days) -Create 90 Sakhr Satchels (18 days) -Construct Baqir Drill Tank (30 days) -Research Tar Ammunition (28 days) -Mine 20 Titanium (40 days) -Construct Asim Tar Turret (40 days) -Build Petal Gathering Center (60 days) -Desert Training (50 days) -Forge 60 Titanium Claws (20 days) -Build Small SAM Launcher (16 days) -Build Small SAM Launcher (16 days) -Build SAM Launcher (24 days) -Teach Groinks the Proper Technique (20 days) -"Undercover" (30 days) -Train the Royal Blowhog (Elite) (100 days)
Logs 50-54:
Fathi: By the time Malik returns I will have built up quite an army. Now back to mercilessly chopping up training dummies.
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