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Post by tinfoilman on Nov 14, 2009 22:43:04 GMT -5
Sending: - 170 Lesser Spotted Jellyfloats (suck up small units) - 10 Greater Spotted Jellyfloats (suck up larger units)
- 1 Sloop (small ship designed to eliminate troops) - 1 Schooner (slightly larger boat with more firepower)
- 1 Wollywog Transport (transport ship)
Norb will also be participating in the attack, but I don't know what he is sending.
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Post by norbertk19 on Nov 14, 2009 22:45:21 GMT -5
100 Whiskerpillers (A burrowing caterpillar. No attacks but loves eating resources) 100 shearwigs (nasty burrowing insects that can fly. Has powerful jaws.)
Subtotal: 200
Special: 20 toady bloysters (slow slug-like creatures that love shiny things. Works well in water) 20 Cannering drigibugs (strange insects that fly with rubber balloons. They make bomb-rocks and throw them at foes.) 20 hermit crawmads (burrowing crab things.)
Subtotal:6
Elite: Ranging bloyster (Large bloyster. It can now pinpoint the location of all shiny objects in battle.) 120 day super.
War machines: Starter Tank (basic tank with turret on top)
This is what I'm sending.
Artifacts: 2 boomcones
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Hachi
Waterwraith
Captain Oliby[A:0]
I am Oliby, Businessman of Legends. Fear my accounting!
Posts: 2,355
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Post by Hachi on Nov 14, 2009 22:46:04 GMT -5
Another attack? Maybe we should have a ceasefire of some kind after this. Battles lose their excitement if they happen over and over.
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Bread & Butter
Fiery Bulblax
Leader of the Breakfast Battalion[A:0]
He's a lumberjack, and he's okay
Posts: 733
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Post by Bread & Butter on Nov 14, 2009 22:46:11 GMT -5
That is so ironic! I was JUST about to attack you! Well in like 2 weeks, but you get the point.
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Post by lovethepikmin on Nov 14, 2009 22:50:11 GMT -5
Nice now this will be good!
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Post by Water Dumple on Nov 15, 2009 15:16:27 GMT -5
This looks like it's gonna go over the 125% attack cap.
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Post by tinfoilman on Nov 15, 2009 17:14:08 GMT -5
Modified what I'm sending.
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Bread & Butter
Fiery Bulblax
Leader of the Breakfast Battalion[A:0]
He's a lumberjack, and he's okay
Posts: 733
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Post by Bread & Butter on Nov 15, 2009 20:21:59 GMT -5
Because of the danger bell do I have the ability to alert Meowzer of my upcoming battle?
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Post by Water Dumple on Nov 15, 2009 20:23:52 GMT -5
Yes, but he may not necessarily arrive in time. It depends on the distance between you two, and the distance between you and the attackers.
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Post by norbertk19 on Nov 15, 2009 20:28:03 GMT -5
I'm at the forest of hope where the cannon beetle was. Meowzer is at the forest navel where the gravity jumper is. Tin is at the other Continent. Bread and butter is at the impact sight where the pearly clam-clamps are.
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Post by norbertk19 on Nov 15, 2009 20:31:38 GMT -5
I forgot to include 2 things in what I'm sending.
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Post by Water Dumple on Nov 15, 2009 20:32:52 GMT -5
Assuming you're attacking at the same time, it'll take a while for Tin to get over there, so a joint defense is plausible.
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Post by norbertk19 on Nov 15, 2009 20:39:27 GMT -5
So the danger chime starts working the instant I declare an assult? If so it's probably by far the best artifact in the treasure hunts yet. All the others could only be used one time of for one machine.
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Post by Water Dumple on Nov 15, 2009 20:40:44 GMT -5
Hm...I never really thought of it being used for joint defense. Maybe it needs a nerf.
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Post by norbertk19 on Nov 15, 2009 20:43:29 GMT -5
I'm not just saying this cause I'm on the receiving end but it's basically a watchtower that lets you know the size of an attack the instant they declare it. This lets you prepare for a Battle and call your ally. Also the other artifacts were a one time use and could cause damage in a battle.
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