Post by Makajawan on Oct 26, 2009 17:09:16 GMT -5
NOTE: All "standard Dweevils" can carry resources, troops, and items on their back. They are small targets despite their large legspan, they are also fairly quick, but rather frail. They are also immune to other Dweevils. (With the exception of Volatile Dweevils).
ORDINARIES:
Fiery Dweevils: These are standard Dweevils that are able to shoot jets of flame out of their mouths.
Caustic Dweevils: These are standard Dweevils that are able to spit corrosive fluid from their mouths.
Anode Dweevils: These are standard Dweevils that are able to generate strong electric current between their legs.
Munge Dweevils: These are standard Dweevils that are able to exhale poisonous fumes from their mouths.
Volatile Dweevils: These Dweevils carry Bomb Rocks on their backs and can detonate them to destroy groups of troops and damage machines as well as themselves.
SPECIALS:
Mini Long Legs: This is a large arachnorb, though much smaller than a Beady Long Legs, that functions nearly identical to its larger counterpart: it stomps enemy troops.
Spiny Long Legs: This arachnorb is about the size of a Mini Long Legs. It cannot stomp as well or as fast as a Mini Long Legs, but it is covered with spines and can shoot spines into the air from its central orb.
ELITES:
Beady Long Legs:
This arachnorb is known for its height and its quick stomps. Its feet aren't large, so it won't fit too many troops underneath, but it's still powerful enough to crush whatever it does land on. Its height makes it difficult to target; it'll take flying troops or something just as big to take it down. At only 50 days, it's weak for an elite, but an elite nevertheless. In groups, these things can be quite the hassle.
ORDINARIES:
Fiery Dweevils: These are standard Dweevils that are able to shoot jets of flame out of their mouths.
Caustic Dweevils: These are standard Dweevils that are able to spit corrosive fluid from their mouths.
Anode Dweevils: These are standard Dweevils that are able to generate strong electric current between their legs.
Munge Dweevils: These are standard Dweevils that are able to exhale poisonous fumes from their mouths.
Volatile Dweevils: These Dweevils carry Bomb Rocks on their backs and can detonate them to destroy groups of troops and damage machines as well as themselves.
SPECIALS:
Mini Long Legs: This is a large arachnorb, though much smaller than a Beady Long Legs, that functions nearly identical to its larger counterpart: it stomps enemy troops.
Spiny Long Legs: This arachnorb is about the size of a Mini Long Legs. It cannot stomp as well or as fast as a Mini Long Legs, but it is covered with spines and can shoot spines into the air from its central orb.
ELITES:
Beady Long Legs:
This arachnorb is known for its height and its quick stomps. Its feet aren't large, so it won't fit too many troops underneath, but it's still powerful enough to crush whatever it does land on. Its height makes it difficult to target; it'll take flying troops or something just as big to take it down. At only 50 days, it's weak for an elite, but an elite nevertheless. In groups, these things can be quite the hassle.