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Post by Lord Raymond on Oct 23, 2009 21:50:23 GMT -5
Army: Brettonian Warriors Location: Valley of Repose ACB/ Crown area General: Knight Conquester Plaxicor (White Pikmin) Day 1
Troops: Ordinary 25 red Pikmin (Melee fighters adept at close combat) 25 white Pikmin (Longrange pikmin that are weak but have good eyes) 10 dwarf Bulborbs (a dwarf red bulborb that can eat things) Special: 5 red Bulborbs (red bulborbs mounted by a rider that can eat pikmin and other small creatures)
Elites: None
Ammo: None
Buildings: Weapon Storage Resource Storage Ammo Storage Barracks
Base Defences: 10 pikmin-manned Heavy MG turrets (comes with pikmin)(2 days) (Basic Turret)
Resources: 800 Iron 150 Petals
Projects: 1. Research Warrior Pikmin (1/40 Days) (80 petals) 2. Research Dwarf Bulborb Riding(1/20 Days) (100 Iron) (40 petals) 3. Research Bullets (1/20) (100 Iron) (40 petals)
Log:
Our colony is established nicely. I will begin contruction of weapons and armor for our soldiers. Soon we will have a mighty army and rule this land!
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Waffle-SS
Gatling Groink
The Administrator[A:0]
This means WAR, MAGGOTS!
Posts: 997
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Post by Waffle-SS on Oct 23, 2009 22:31:42 GMT -5
You need to spend 2 petals per day of project. So, you'd have to spend 120 petals to run those projects. In addition, your Pikmin should start as normal types of Pikmin (Red, Yellow, etc.). You can upgrade them later. The same goes for your Bulborbs. Als, you didn't chang your army name. It still says Tribal Terror. Fix these things, and I'll get your board up. Welcome to Pikmin Wars, by the way.
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Post by Lord Raymond on Oct 23, 2009 23:04:52 GMT -5
done!
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Post by Water Dumple on Oct 23, 2009 23:12:49 GMT -5
Well played, this is almost ready. Just two little things left--Your army location needs to be a place from the actual area, since "Valley of Repose Mountains" is kind of vague. All of the areas from the game are souped up and huge, basically, so it's just a matter of finding a spot you want. If you want to be somewhere high, how about where the Armored Cannon Beetle Larva was? You know, next to the crown treasure near the Frontier Cavern. The other thing is that your commander, like troops, can't start with equipment, but you can give him things just as if he were a troop. I wouldn't recommend treating him like a frontline unit, though, since it takes a while to replace a commander if he dies.
Upgrade projects usually take longer, but it doesn't really matter if you just want a small upgrade. Just saying, if you want the upgrade to have a notable boost in something like strength, you might be looking for a 40-60 day project.
This is far better than what we normally get from new members, by the way. You've definitely got the right idea!
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Post by Lord Raymond on Oct 24, 2009 12:35:32 GMT -5
IM NOOOWWW REALLY DONE
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Post by Water Dumple on Oct 24, 2009 12:48:12 GMT -5
Approved, but you gave yourself quite a bit since the last update--ten 20-day base defenses is not typical, normally it's just one to start off with. (Was that a typo?) Also, we generally don't have a troop type be more than one creature at a time (assuming the Bulborb Riders there are Pikmin and a Bulborb). You could do something like upgrade Dwarf Bulborbs and Pikmin to be able to ride, though--It's a good idea, it just needs to be single troop types working together.
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Waffle-SS
Gatling Groink
The Administrator[A:0]
This means WAR, MAGGOTS!
Posts: 997
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Post by Waffle-SS on Oct 24, 2009 13:53:38 GMT -5
Also, you probably shouldn't be updating this to day 2 until you fix it. You should have it on your board to start playing.
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Post by Lord Raymond on Oct 24, 2009 14:08:39 GMT -5
lol its 10 2 day defenses. heavy MG turrets are just like MG turrets, just stationary or vehicle mounted and more powerful.
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bulbmin
Fiery Bulblax
BLU Scout[A:3]
Ooh hoo hoo, ya gun shoots medicine. That's intimidatin'.
Posts: 762
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Post by bulbmin on Oct 24, 2009 16:21:05 GMT -5
Pikmin Wars more like Warhammer wars.
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Post by Lord Raymond on Oct 24, 2009 19:34:21 GMT -5
lol yeah XD just couldnt think of a better name, and hey, WD already hase Imperial Gaurd!
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