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Post by Chocoking on Dec 19, 2008 21:28:19 GMT -5
Hocotatian Army: Chocomin Captain: Choco Base A Location: Wistful Wild (10 leages North of where the doomsday device was)
Min:
150 Red Pikmin (fire resistant, strong attack) 200 Blue Pikmin (water-proof) 150 Yellow Pikmin (can be thrown, can handle bombs) 150 Purple Pikmin (strong) 200 White Pikmin (poisonous) 150 cyan pikmin (Adaptable to cold climates)
Total: 1000
Petals: 100 (+10 ppd) Ally: None Peace Treaties: None
Resources/weapons
0 Iron
Buildings:
1. Resource Storage 2. Ammunition Storage 3. Weapons Storage 4. Barracks
Base Defenses
1 electric node (nodes connected by bands of electricity) 1 fire node (nodes conected by bans of fire)
Projects
1.) Build 1 Vehicle Factory:4 Iron (Automatically makes land vehicles.) 0/40 Days 2.) Research bomb Rocks (Allows use of Bomb Rocks as ammunition.) 0/20 Days 3.) Research bullets (allow use of bullets) 0/20 days 4.) Resaerch blast rocks (alows the use of blast rocks) 0/20 5.)Build 1 veichal factory: 4 iron (automaticly makes land veichals.) 0/40 6.) Log:
Choco: Hmmm a secluded place seems easy enough to conquer. Although the creatures are quite strange here and the climate is warm I think this will work out.
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Post by THE GODDAMN BATMAN on Dec 19, 2008 21:34:35 GMT -5
Hocotatian Army: Masters of Wilderness Captain: Choco Base A Location: Wistful Wild (far south-east where the doomsday device was) Min: 150 Red Pikmin (fire resistant, strong attack) 150 Blue Pikmin (water-proof) 150 Yellow Pikmin (can be thrown, can handle bombs) 150 Purple Pikmin (strong) 150 White Pikmin (poisonous) 150 Orange Pikmin (mechanics) 150 cyan pikmin (Adaptable to cold climates) Total: 1000 Petals: 100 (+10 ppd) Ally: None Peace Treaties: None Resources/weapons 0 Iron Buildings: 1. Resource Storage 2. Ammunition Storage 3. Weapons Storage 4. Barracks Base Defenses 1 electric node (nodes connected by bands of electricity) 1 fire node (nodes conected by bans of fire) Projects 1.) Build a Vehicle Factory: 4 Iron (Automatically makes land vehicles.) 40/40 Days 2.) Research bomb Rocks (Allows use of Blast Rocks as ammunition.) 20/20 Days 3.) Research bullets (allow use of bullets) 0/20 days 4.) Craft PikPik Snipers (make snipers that can be used by pikmin 2 iron) 0/40 days 5.) Craft Flamethrowers (make flamethrowers that can be used by pikmin 2 iron) 0/40 days 6.) Log: Choco: Hmmm a secluded place seems easy enough to conquer. Although the creatures are quite strange here and the climate is warm I think this will work out. Hocotatian Army: Masters of Wilderness Captain: Brad Base A Location: Wistful Wild (where the doomsday device was) theme
Min:
167 Red Pikmin (fire resistant, strong attack) 167 Blue Pikmin (water-proof) 167 Yellow Pikmin (can be thrown, can handle bombs) 167 Purple Pikmin (strong) 166 White Pikmin (poisonous) 166 Orange Pikmin (mechanics)
Total: 1000
Petals: 100 (+10 ppd) Ally: None Peace Treaties: None
Resources/weapons
0 Iron
Buildings:
1. Resource Storage 2. Ammunition Storage 3. Weapons Storage 4. Barracks
Base Defenses
2 Turrets (standard automatic turrets)
Projects
1.) Build a Vehicle Factory: 4 Iron (Automatically makes land vehicles.) 40/40 Days 2.) Research Blast Rocks (Allows use of Blast Rocks as ammunition.) 20/20 Days 3.) Research bullets (allow use of bullets) 0/20 days 4.) Craft PikPik Snipers (make snipers that can be used by pikmin 2 iron) 0/40 days 5.) Craft Flamethrowers (make flamethrowers that can be used by pikmin 2 iron) 0/40 days 6.) Pikmin ejumucation (make pikmin less stupid) 0/30 days
Log:
Brad: What a strange world... I plan to study the inhabitants here.Hmmm... these look similar...
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Post by Chocoking on Dec 19, 2008 21:39:33 GMT -5
Ehhhh sorry I'm kinda lazy I just was going to modify it instead of pasting the whole thing I apologize.
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Post by THE GODDAMN BATMAN on Dec 19, 2008 21:42:06 GMT -5
It was pretty obvious, since you had the same army name as Meowzer.
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Post by Chocoking on Dec 19, 2008 21:45:13 GMT -5
Once again sorry but it's fixed
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Post by THE GODDAMN BATMAN on Dec 19, 2008 21:48:10 GMT -5
Hocotatian Army: Masters of Wilderness >________> And you're army would be roughly the same area as Meowzer, just so you know.
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Post by Chocoking on Dec 19, 2008 21:53:18 GMT -5
It says And don't shun me for this but I don't know too many areas of pikmin so please give me a break
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Post by THE GODDAMN BATMAN on Dec 19, 2008 21:54:43 GMT -5
It says far [glow=red,2,300] south east[/glow] And don't shun me for this but I don't know too many areas of pikmin so please give me a break I was actually just letting you know that you'd be close to Meowzer. The ">_______>" was because you still have the same army name as him.
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Post by Chocoking on Dec 19, 2008 21:57:30 GMT -5
whoops! and sorry for going extreme on enfisis
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Post by THE GODDAMN BATMAN on Dec 22, 2008 13:13:11 GMT -5
Hocotatian Army: Masters of Wilderness Ahem.
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Post by Chocoking on Dec 22, 2008 16:00:09 GMT -5
ehhh sorry fixed my mom always says I overlook things
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Hachi
Waterwraith
Captain Oliby[A:0]
I am Oliby, Businessman of Legends. Fear my accounting!
Posts: 2,355
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Post by Hachi on Dec 22, 2008 22:50:18 GMT -5
You need to remove 50 Pikmin; they add up to 1050.
You have 0 Iron but spent only 4. Did you meant to spend one on making Bullets?
The Bomb Rock and Blast Rock description are mixed up.
But, there's nothing badly out of place. Fix those things up for approval.
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Post by Chocoking on Dec 23, 2008 22:07:30 GMT -5
K
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Post by Chocoking on Jan 23, 2009 15:03:19 GMT -5
Sorry about the bump but Is everything fixed on this
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Hachi
Waterwraith
Captain Oliby[A:0]
I am Oliby, Businessman of Legends. Fear my accounting!
Posts: 2,355
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Post by Hachi on Jan 23, 2009 16:30:47 GMT -5
If you're making two factories, it needs to take up two seperate project slots, not just one.
Using 4 Iron to research bullets as ammo is a lot; you don't even need resources to research ammo.
Otherwise, you're good.
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