Post by Muffin Man on Dec 7, 2008 17:19:49 GMT -5
Hocotatian Army: Tales of Legacy
*General: Jade
*Captain: Atmey
*Captain: Gir
*Captain: Cammy
Cavern of Chaos, sublevel 9
Day 504
Eco-Friendly!
Base Theme: www.newgrounds.com/audio/listen/97251
Battle Theme: www.youtube.com/watch?v=FGUGAHTPcak
Alliance: Wog's Navy
Peace Treaty: Osthato Nynrah
At War: None
[glow=red,2,300]Troops:[/glow]
* means upgraded
*8950 Green Pikmin (Immune to all wind effects and have wings. Weak attack)
*6000 Orange Pikmin (Have thick, durable skin. Good at repairing things.)
*5700 Brown Pikmin (Somehow immune to rock and boulder attacks. Can dig underground)
*5700 Black Pikmin (Have the ability to see in the dark, and the dark empowers them)
5100 Cyan Pikmin (Are immune to cold attacks, and move quickly in icy/snowy areas)
*4750 Purple Pikmin (Fat pikmin with 3 times the strength and weight of a normal pikmin)
***5200 White Pikmin (Small, fast, and weaker pikmin that are poisonous to eat)
7200 Blue Pikmin (Pikmin who can breathe underwater. Are also slightly more durable than other pikmin)
Special!:
30 Li'l Guineas (Easily scared non-combatnants worth quite a bit and are immune to all hazards.)
Super (event only):
*1 Borrowing Snagret (Like burrowing snagret, but negates all upgrades and is faster than normal)
Total: 48,081
Petals: 325 (20/day)
[glow=green,2,300]Buildings:[/glow]
Weapons Storage (Weapons are stored here.)
Ammunitions Storage (Ammunition is stored here.)
Resource Storage (Resources are stored here.)
Barracks (Troops sleep here.)
Firing Range (Greatly increases skill with firearms for entire army)
2 Petal Centers (+5 petals /day each) [max]
1 Aluminum mine (1/3)
2 Iron Mines (0/4)(2 iron)
1 Repair Workshop (Allows and extra slot for machine and suit repairs) (Empty)
[glow=blue,2,300]Resources:[/glow]
20 Iron (Build strength=3. Weak to extreme fire, decent elsewhere.)
44 Aluminum (Build strength=2. Lightweight and necessary for flying machines)
0 Copper (Build strength=3. Conducts electricity very well)
0 Silver (Build Strength=2. Worth quite a bit)
0 Steel (Build Strength=4. No other noticable traits.)
0 platinum (Build Strength=2. Looks like silver. Worth A LOT)
2 Pikmite (Build Strength=3. Resistant to fire, weak to wind.)
0 Titanium (Build Strength=8. Lightweight and usable for flying machines)
1 Hocotate Freight Metal (Build Strength=5. Fireproof and necessary for a Spaceship)
[glow=grey,2,300]*Machines:[/glow]
11 (iron) *Big Blast Artillary (A machine that shoots bomb rocks and blast bombs over long distances)
1 (iron) MechoDrill (A drill machine used to undermine or dig through things)
1 (iron) Decoy Jade (A machine made to look like Jade, but has none of a captains normal abilities, other than running)
8 (aluminum) Mecha-Paraskevi 2.0 (smaller and faster, but weaker than normal paraskevi)
10 (iron) Death balls (it rolls and has spikes)
10 (aluminum) Sparkers (Planes that shoots a high-intensity laser capable of destruction, doom, and piggies)
1 (aluminum) E.M.P. bomber (a bomber designed to drop an e.m.p. blast in an area, disabling any machinery in the radius for a few seconds)
2 (2 iron) Portable Shield Generator (A shield generator on wheels! Protects in a radius around itself)
1 Anti-air Tank (A laser tank designed specifically to take down aircraft)
Spaceships (1/2):
1 Great Vesperia (1 HFM, 2 Titanium, 2 Aluminum) (A very powerful Spaceship)
[shadow=red,left,300]Factories:[/shadow]
War Machine Factory(3/4):
Arial Machine Factory: Mecha-paraskevi 2.0 (34/40) (1 aluminum)
Death Ball (20/30) (1 iron)
*Big Blast Artillary (1 iron) 8/20
Base Defence Factories (1/3):
*Boom Cannon (4/20) (1 iron)
Flak Turret (9/30) (1 iron)
[glow=cyan,2,300]Defenses:[/glow]
2 (Iron) Spinning Blade (a blade that comes out of the ground and slices anything above it. Reacts to touch)
*21 (Iron) Boom Cannons (A cannon that shoots out balls of flame, catching any flammable thing nearby it on fire, and exploding upon impact)
3 (2 Iron) Chaos Cannons (Shoots a beam that causes those hit to be unable to tell friend from foe)
1 (4 Copper) Electric wall (An electrified wall.)
1 (Iron) Cheir cannon (Shoots gas containing Cheir)
2 (iron) Sniper Towers (A safe place for snipers to shoot from)
1 (4 iron) Radar Tower (A room that locates intruders within the entire Cavern of Chaos)
1 (steel) Secret, Secret safe (A very durable safe that can hold up to 6 resources)
1 (3 iron) Base Barrier Generator (A shield that covers the entire base. Shots can come out, only certain things come in. Can overload.)
1 (3 iron) Invigorating Jukebox (Plays music that is actually effective)
1 (iron) Flak Cannon (A powerful anti-air cannon that shoots flak)
[shadow=green,left,300]Projects:[/shadow]
1) Build Big Blast Artillary (1 iron) 13/20
2) Upgrade Big Blast Artillary with mini barrier (Gives them a barrier that strengthens them as if they had steel instead of iron) 14/20
3) Build Sparker (1 aluminum) 11/35
4) Build Sparker (1 aluminum) 8/35
5) Build Hack-leech (A small robot that can take over other machines. 1 Iron) 1/55
6) Build Big Blast Artillary (1 iron) 9/20
[glow=white,2,300]Completed Projects[/glow]
[glow=Brown,2,350]Log:[/glow]
Jade: It's rather sad that I must leave this base. I've worked on it for so long, but Hocotate needs me once again. However, Cammy has been designed to stay on this planet, so she can take care of the army. Machines and such will be shipped off to hocotate for use or for salvage.
Atmey: *sigh*, time to leave already. It was a nice stay, though.
Gir:
Cammy: My functions have me remain here on this planet in order to preserve the Legacy army. However, I can say that it will be less....interesting without the others around.
----------------------------------
*General: Jade
*Captain: Atmey
*Captain: Gir
*Captain: Cammy
Cavern of Chaos, sublevel 9
Day 504
Eco-Friendly!
Base Theme: www.newgrounds.com/audio/listen/97251
Battle Theme: www.youtube.com/watch?v=FGUGAHTPcak
Alliance: Wog's Navy
Peace Treaty: Osthato Nynrah
At War: None
[glow=red,2,300]Troops:[/glow]
* means upgraded
*8950 Green Pikmin (Immune to all wind effects and have wings. Weak attack)
*6000 Orange Pikmin (Have thick, durable skin. Good at repairing things.)
*5700 Brown Pikmin (Somehow immune to rock and boulder attacks. Can dig underground)
*5700 Black Pikmin (Have the ability to see in the dark, and the dark empowers them)
5100 Cyan Pikmin (Are immune to cold attacks, and move quickly in icy/snowy areas)
*4750 Purple Pikmin (Fat pikmin with 3 times the strength and weight of a normal pikmin)
***5200 White Pikmin (Small, fast, and weaker pikmin that are poisonous to eat)
7200 Blue Pikmin (Pikmin who can breathe underwater. Are also slightly more durable than other pikmin)
Special!:
30 Li'l Guineas (Easily scared non-combatnants worth quite a bit and are immune to all hazards.)
Super (event only):
*1 Borrowing Snagret (Like burrowing snagret, but negates all upgrades and is faster than normal)
Total: 48,081
Petals: 325 (20/day)
[glow=green,2,300]Buildings:[/glow]
Weapons Storage (Weapons are stored here.)
Ammunitions Storage (Ammunition is stored here.)
Resource Storage (Resources are stored here.)
Barracks (Troops sleep here.)
Firing Range (Greatly increases skill with firearms for entire army)
2 Petal Centers (+5 petals /day each) [max]
1 Aluminum mine (1/3)
2 Iron Mines (0/4)(2 iron)
1 Repair Workshop (Allows and extra slot for machine and suit repairs) (Empty)
[glow=blue,2,300]Resources:[/glow]
20 Iron (Build strength=3. Weak to extreme fire, decent elsewhere.)
44 Aluminum (Build strength=2. Lightweight and necessary for flying machines)
0 Copper (Build strength=3. Conducts electricity very well)
0 Silver (Build Strength=2. Worth quite a bit)
0 Steel (Build Strength=4. No other noticable traits.)
0 platinum (Build Strength=2. Looks like silver. Worth A LOT)
2 Pikmite (Build Strength=3. Resistant to fire, weak to wind.)
0 Titanium (Build Strength=8. Lightweight and usable for flying machines)
1 Hocotate Freight Metal (Build Strength=5. Fireproof and necessary for a Spaceship)
[glow=grey,2,300]*Machines:[/glow]
11 (iron) *Big Blast Artillary (A machine that shoots bomb rocks and blast bombs over long distances)
1 (iron) MechoDrill (A drill machine used to undermine or dig through things)
1 (iron) Decoy Jade (A machine made to look like Jade, but has none of a captains normal abilities, other than running)
8 (aluminum) Mecha-Paraskevi 2.0 (smaller and faster, but weaker than normal paraskevi)
10 (iron) Death balls (it rolls and has spikes)
10 (aluminum) Sparkers (Planes that shoots a high-intensity laser capable of destruction, doom, and piggies)
1 (aluminum) E.M.P. bomber (a bomber designed to drop an e.m.p. blast in an area, disabling any machinery in the radius for a few seconds)
2 (2 iron) Portable Shield Generator (A shield generator on wheels! Protects in a radius around itself)
1 Anti-air Tank (A laser tank designed specifically to take down aircraft)
Spaceships (1/2):
1 Great Vesperia (1 HFM, 2 Titanium, 2 Aluminum) (A very powerful Spaceship)
[shadow=red,left,300]Factories:[/shadow]
War Machine Factory(3/4):
Arial Machine Factory: Mecha-paraskevi 2.0 (34/40) (1 aluminum)
Death Ball (20/30) (1 iron)
*Big Blast Artillary (1 iron) 8/20
Base Defence Factories (1/3):
*Boom Cannon (4/20) (1 iron)
Flak Turret (9/30) (1 iron)
[glow=cyan,2,300]Defenses:[/glow]
2 (Iron) Spinning Blade (a blade that comes out of the ground and slices anything above it. Reacts to touch)
*21 (Iron) Boom Cannons (A cannon that shoots out balls of flame, catching any flammable thing nearby it on fire, and exploding upon impact)
3 (2 Iron) Chaos Cannons (Shoots a beam that causes those hit to be unable to tell friend from foe)
1 (4 Copper) Electric wall (An electrified wall.)
1 (Iron) Cheir cannon (Shoots gas containing Cheir)
2 (iron) Sniper Towers (A safe place for snipers to shoot from)
1 (4 iron) Radar Tower (A room that locates intruders within the entire Cavern of Chaos)
1 (steel) Secret, Secret safe (A very durable safe that can hold up to 6 resources)
1 (3 iron) Base Barrier Generator (A shield that covers the entire base. Shots can come out, only certain things come in. Can overload.)
1 (3 iron) Invigorating Jukebox (Plays music that is actually effective)
1 (iron) Flak Cannon (A powerful anti-air cannon that shoots flak)
[shadow=green,left,300]Projects:[/shadow]
1) Build Big Blast Artillary (1 iron) 13/20
2) Upgrade Big Blast Artillary with mini barrier (Gives them a barrier that strengthens them as if they had steel instead of iron) 14/20
3) Build Sparker (1 aluminum) 11/35
4) Build Sparker (1 aluminum) 8/35
5) Build Hack-leech (A small robot that can take over other machines. 1 Iron) 1/55
6) Build Big Blast Artillary (1 iron) 9/20
[glow=white,2,300]Completed Projects[/glow]
[glow=Brown,2,350]Log:[/glow]
Jade: It's rather sad that I must leave this base. I've worked on it for so long, but Hocotate needs me once again. However, Cammy has been designed to stay on this planet, so she can take care of the army. Machines and such will be shipped off to hocotate for use or for salvage.
Atmey: *sigh*, time to leave already. It was a nice stay, though.
Gir:
Cammy: My functions have me remain here on this planet in order to preserve the Legacy army. However, I can say that it will be less....interesting without the others around.
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