|
Post by yoshimaster on Nov 29, 2008 11:26:06 GMT -5
Yeah haichis Idea is good. No one really uses Pikmin 1 ones that much.
|
|
Orangutan
Waterwraith
Kaw Kaw Bird
Posts: 2,294
|
Post by Orangutan on Nov 29, 2008 13:43:12 GMT -5
Yeah let's cancel the Pikmin 1 areas. Now, that's settled. I think.
|
|
|
Post by Water Dumple on Nov 29, 2008 15:31:21 GMT -5
Well, then, I guess we'll just lay out the map like this. Unfortunately, although the borders are pretty, they do stretch the page slightly...think I should cut a few parts of the sides off of these images? Also, for some reason, I find those maps to be pretty beautiful. There's a different design on each one--For example, the Valley of Repose has a dot pattern, the Wistful Wild has cross-hatching, and so on. I definitely think we should use this. It also has extra details, like the stumps in the outer area of the Valley of Repose. (You can make bases on things like that, by the way.) I'll make a few colored lines to show what bodies of water connect to the ocean and whatnot.
|
|
Petrosian
Giant Breadbug
The Fishman
Posts: 1,560
|
Post by Petrosian on Nov 29, 2008 18:31:43 GMT -5
I have a question. Could you make your base underwater if you didn't have any pikmin besides blue? And wildlife never drown if they go underwater in the game.
|
|
Petrosian
Giant Breadbug
The Fishman
Posts: 1,560
|
Post by Petrosian on Nov 29, 2008 18:35:09 GMT -5
Sorry for double posting, but I have to point out: If we get squished into only 5 areas, we'll need to have more allies and treaties allowed. Otherwise, wars will never stop, because it's at most 4 days away.
|
|
Hachi
Waterwraith
Captain Oliby[A:0]
I am Oliby, Businessman of Legends. Fear my accounting!
Posts: 2,355
|
Post by Hachi on Nov 29, 2008 18:36:38 GMT -5
|
|
Petrosian
Giant Breadbug
The Fishman
Posts: 1,560
|
Post by Petrosian on Nov 29, 2008 18:41:31 GMT -5
We need a desert, and other terrains. For example, you could burrow and dig easily in the desert, but you have to find an oasis, and there are only about 5 in the desert. I'd also really appreciate city landscapes. I'd like to have a base in a doghouse. How do you draw those maps? I can give it a try.
|
|
|
Post by Water Dumple on Nov 29, 2008 19:24:14 GMT -5
Sorry for double posting, but I have to point out: If we get squished into only 5 areas, we'll need to have more allies and treaties allowed. Otherwise, wars will never stop, because it's at most 4 days away. Wars definitely will stop; they're wars. One person will win eventually. Furthermore, this is Pikmin Wars; we want them to happen and develop. The traveling time, honestly, was sort of a bother in my opinion. And things would actually be at most around 15 days--4 would be if you're in the same area and somewhat close to each other as well.
|
|
Makajawan
Gatling Groink
Supreme Commander Awesome[A:1]
Everything he touches turns to ice, but he warms your heart.
Posts: 813
|
Post by Makajawan on Nov 29, 2008 19:30:31 GMT -5
While the maps Dumple has are more appealing, I think tin's map works better in terms of function. I vote we use tin's.
|
|
|
Post by Water Dumple on Nov 29, 2008 19:31:43 GMT -5
If that is used, let's get rid of the great tree island and other influences to make it simpler, among other reasons.
|
|
Petrosian
Giant Breadbug
The Fishman
Posts: 1,560
|
Post by Petrosian on Nov 29, 2008 19:33:45 GMT -5
Why? I don't see a reason. Besides, this gives a much larger use for ships. But I think it would be good to rather shrink the island.
|
|
|
Post by Water Dumple on Nov 29, 2008 19:36:46 GMT -5
Why? I don't see a reason. Besides, this gives a much larger use for ships. But I think it would be good to rather shrink the island. To keep it simpler, to use canon areas from the game, to make the whole world easy to envision and therefore make it easier to play, which also makes battles easier to write, and to keep random people who go there from being separated from the rest of the world and a pain to reach. We already made a huge use for ships, if that's there it'll make them practically mandatory. You won't even be able to attack somebody there without a naval base unless you make insanely high numbers of air transports.
|
|
Petrosian
Giant Breadbug
The Fishman
Posts: 1,560
|
Post by Petrosian on Nov 29, 2008 19:41:39 GMT -5
I see. I have a question. If I go off the normal shipping routes, I could get attacked by pirates, right? I'd like to see some bounty-hunting activity, like destroying certain pirates or bandit groups.
|
|
|
Post by Water Dumple on Nov 29, 2008 20:03:50 GMT -5
No... You'd just be going off of the normal shipping routes. But you can't do something like that to shorten trade time. The only minor races or whatever will be the ones that you can trade with if you have a naval base.
|
|
Petrosian
Giant Breadbug
The Fishman
Posts: 1,560
|
Post by Petrosian on Nov 30, 2008 6:33:40 GMT -5
I see.
|
|