Post by Water Dumple on Sept 4, 2008 16:42:17 GMT -5
Yeah, it'll need to attract all reactive metals to it...it's not like computer AI where you could tell a turret only to attack things specially identified as enemies.
Edit: But, as Joe said, it isn't too major. A magnet can't be that powerful, at least, not for that type of range. In reality, there are magnets so powerful that if you put one on each end of your hand, it would get crushed flat between them, but this is a different deal.
I understand that, though I'm just pointing out that it is unfair... and what about alluninum air machines? They would be pulled down and unable to fight back while being destroyed by enemys.
well aluminum isn't magnetic, so I think it would be fair if Groinkium didn't work on any flying machines, otherwise I could just build 6 or 7 groinkium tanks and I would be protected from any hocoatian air attack
I never came up with an accurate justification for this in terms of science, but since my army has lasers that blow up stuff, I figured a sophomore in high school shouldn't need to have that knowledge, since modern science isn't as advanced as my army. (terrible sentence structure, sorry.)
I don't really see any flaw in terms of game mechanics, since it's not that powerful a magnet to begin with. If you want, I can change it to make it fair.