Hachi
Waterwraith
Captain Oliby[A:0]
I am Oliby, Businessman of Legends. Fear my accounting!
Posts: 2,355
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Post by Hachi on Aug 12, 2008 14:04:49 GMT -5
I think Wildlife is badly lacking in strength, and these are the reasons why. I will only provide one reason at a time, since I hate long paragraphs of writing.
1. Hocotatian gains 50% more troops. Getting 150 to a Wildlife's 100, Hocotatian can easily absorb losts. Generally, your plan has to be pretty bad for you to lose 50% more troops then your enemy. Yet, a Hocotatian can absorb this lost easily even with bad plans. Even with bad planning, a Hocotatian would probably lose the same proportional amount of troops as a Wildlife army.
In the Pikmin world though, it is clearly the Hocotatian that should badly suffer if his planning is faulty. If Olimar makes a mistake, his Pikmin count suffers badly. Instead, it should be the Wildlife armies that gain extra troops, since when Olimar fights on the Distant Planet, his foes mainly use their vast number and sheer strength, not intelligence to crush Olimar
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Post by tinfoilman on Aug 12, 2008 14:07:11 GMT -5
Hocotations don't have to pay for projects. Wildlife have to pay two-petals-per-day. I know I'm not the only one who has most of their project slots closed to conserve petals.
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Hachi
Waterwraith
Captain Oliby[A:0]
I am Oliby, Businessman of Legends. Fear my accounting!
Posts: 2,355
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Post by Hachi on Aug 12, 2008 14:14:35 GMT -5
The paying petal, I planned that for Wildlife army. I was so sure that Wildlife armies' would have the upperhand in battling that a Petal cost would be the Hocotatian only advantage. It turns out, Hocotatian suffer no disadvantage in battle.
1. I thought Hocotatian could only efficently give commands to close by Pikmin. However, we keep on getting Pikmin that perform complicated plans without supervision.
2. Antenna Beetles so far has been so-so in battle. I really thought they would turn out to be more effective.
3. 50% extra troop gain softens Hocotatian's Pikmin lost in battle.
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Post by THE GODDAMN BATMAN on Aug 12, 2008 14:15:18 GMT -5
I agree with both of you, the hocotatians should have a higher total troop count than the wildlifes, but they shouldn't gain so many so fast, as for paying petals for projects, the hocotatians should have to pay petals per project, just not as much as wildlifes, I think that sounds fair......
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Meowzer
Waterwraith
The Picker of the 'Min
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Post by Meowzer on Aug 12, 2008 14:17:49 GMT -5
For the 50% more troop disadvantage could be solved with a lower troop count (if there isn't one already).
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Meowzer
Waterwraith
The Picker of the 'Min
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Posts: 2,249
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Post by Meowzer on Aug 12, 2008 14:20:22 GMT -5
I have an idea. Hocotatians have an advantage in troops and petals. Maybe wildlifes could get a project advantage? (7 project slots?)
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Post by THE GODDAMN BATMAN on Aug 12, 2008 14:22:18 GMT -5
I think an extra project slot would be helpful, but I would prefer something that would help in the heat of battle
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Hachi
Waterwraith
Captain Oliby[A:0]
I am Oliby, Businessman of Legends. Fear my accounting!
Posts: 2,355
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Post by Hachi on Aug 12, 2008 14:25:27 GMT -5
I have an idea. Hocotatians have an advantage in troops and petals. Maybe wildlifes could get a project advantage? (7 project slots?) Wildlife won't have the Petals to run it. When I came up with the idea of the Hocotatian class, it was to be more industrial, organized, and efficent. Wildlife, I envision as having more flexibility in tactics, better offensively, and not relying on a base/building/factories.
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Makajawan
Gatling Groink
Supreme Commander Awesome[A:1]
Everything he touches turns to ice, but he warms your heart.
Posts: 813
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Post by Makajawan on Aug 12, 2008 14:29:30 GMT -5
Supers. Wildlifes have Supers. I haven't been here much, but I've seen how much a super can do. Much more than a machine, and machines cost resources. I honestly think Supers are an evening-out to this imbalance.
I still agree that the imbalance in Pikmin is unfair. I vote we lower it to 100 pikmin-per-day, and maybe even kill off a thousand or two. I still think Supers play a big role in this, but I could see the logic in lowering Hocotatian troop levels. Maybe even Wildlife prices for resources.
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Post by THE GODDAMN BATMAN on Aug 12, 2008 14:35:07 GMT -5
but supers haven't played a big part in any battle yet, and so far only Hachi has used supers, although I beleive meowzer sent in a puffstool to attack Hachi, but I doubt it will have a deciding factor in that battle, it'll probably end up on whose strategy is better, mine/meowzer's or hachi's and while hachi is a great planner, I'd like to think that our plan is good enough to do some serious damage..... but that was off topic, my point is that so far, the only supers that have been used were not serious enough to destroy massive ammounts of troops like you imply
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Hachi
Waterwraith
Captain Oliby[A:0]
I am Oliby, Businessman of Legends. Fear my accounting!
Posts: 2,355
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Post by Hachi on Aug 12, 2008 14:36:59 GMT -5
Personally, I don't think Supers are that strong, especially since people here are weary of "Hero-like" troops.
In the most recent battles with supers, my two Supers, (Specifically made to combat Pikmin species) and an Emperor Bulblax only manage to deal 1,000 more casualties to the opposing force then my ally and I took. This is also with my 270 Antenna Beetles made only to defeat Pikmin.
Maybe my plans were terrible, maybe it was average, but with the 50% troop gain, it was a Hocotatian victory. Also, there were no Hocotatian machine advantage (Both side had equal amount of machines) in that battle, so the presence of Supers did not do much.
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Post by THE GODDAMN BATMAN on Aug 12, 2008 14:38:16 GMT -5
so.... what now?
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Makajawan
Gatling Groink
Supreme Commander Awesome[A:1]
Everything he touches turns to ice, but he warms your heart.
Posts: 813
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Post by Makajawan on Aug 12, 2008 14:39:27 GMT -5
I still maintain that Supers have the potential to be a big threat. If necessary, we can alter their power so they can be used as a balancing factor between the two classes.
Also, the reason I'm only suggesting things that a pro-wildlife is because I'd rather half the people get a boost rather than half the people get a handicap.
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Post by tinfoilman on Aug 12, 2008 14:40:00 GMT -5
I HAVE THREE SUPERS
No, Hoco's shouldn't have to pay for projects. Lowering it down to one petal a day would be nice, but I'm not super for it.
And I agree with the three points stated by Oliby in the third post.
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Post by THE GODDAMN BATMAN on Aug 12, 2008 14:42:21 GMT -5
so, hoco troops are stupider, antenna beetles get smarter, and hocos get less troops per day?
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