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Post by yoshimaster on Jun 27, 2008 18:27:46 GMT -5
Two things A)I think bulmin should have less attack and defence power due to their multiple resistances B)I thing wildlife should not be able to use non-mushroom pikmin.
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Planet9
Ranging Bloyster
Former Power Poster[A:0]
Posts: 1,919
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Post by Planet9 on Jun 27, 2008 18:40:59 GMT -5
Yar. Both my grandfathers were WWII vets, fighter pilots, and they both survived. One of my grandfathers was in the Airforce. Not sure of position though. The other was I THINK in the navy, but it may have been army for WWII. My great great grandfather was in World War I. I still have the jacket he wore. I believe he was a Private Third Class.
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Post by Water Dumple on Jun 27, 2008 18:46:49 GMT -5
A) Yup, that's how it is, and the fact that they, you know, don't have any hands to latch onto enemies kinda sets them behind Pikmin in the offense area.
B) Pikmin are like standard ground soldiers (Because of their humanoid appearance). Wildlife armies will need Pikmin to be well-rounded.
Also, Rydon, that's awesome that you still have his jacket.
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Post by yoshimaster on Jun 27, 2008 19:11:30 GMT -5
They would still have mushroom pikmin and bulbmin.
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Post by Water Dumple on Jun 27, 2008 19:19:25 GMT -5
Yeah, but the whole point of the Wildlife army is to be very versatile. With that in mind, they should be able to get all of the creatures from the games.
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Post by norbertk19 on Jun 27, 2008 20:06:34 GMT -5
Is there a limit to how much rocket ships a Hocatitian army can have?
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Post by yoshimaster on Jun 27, 2008 20:11:01 GMT -5
It just does not seem to make much sense for a pikmin and a bulborb to be on the same side, they are mortal enemys!
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Post by Water Dumple on Jun 27, 2008 21:03:09 GMT -5
Water Dumples prey on Wollywog eggs, if you read the notes. A lot of them are enemies of each other. And while we're on the line of not making sense, bulbous fatty spotted bug-eyed carnivorous two-legged things is weird enough. Then, if you apply that to this game, that thing is running around with explosives, which is even weirder. That form of making sense doesn't exactly work here.
And, norbert...well, I dunno. Maybe we should limit it to two.
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Post by Water Dumple on Jun 27, 2008 23:13:21 GMT -5
So, you folks that have taken a look at the prices. You think they're all okay?
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Kai
Gatling Groink
Yes, I am.
Posts: 970
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Post by Kai on Jun 28, 2008 0:02:59 GMT -5
My grandfathers were both Kamikazes in WWII, but Kamikazes may be why we lost...
Prices seem fine
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Planet9
Ranging Bloyster
Former Power Poster[A:0]
Posts: 1,919
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Post by Planet9 on Jun 28, 2008 8:10:04 GMT -5
My grandfathers were both Kamikazes in WWII, but Kamikazes may be why we lost... Prices seem fine You live in Japan?
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Post by norbertk19 on Jun 28, 2008 8:36:20 GMT -5
Seems good by why is titanium the same price as gold? Isn't gold only good for trading?
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Orangutan
Waterwraith
Kaw Kaw Bird
Posts: 2,294
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Post by Orangutan on Jun 28, 2008 10:36:48 GMT -5
Wait, did we decide how many petals each class gets per day? If not, let's move on to that discussion. You can't really say if the shop has the right prices or not until we find out how many petals each class gets.
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Post by yellowpikmin on Jun 28, 2008 11:28:22 GMT -5
My grandfathers were both Kamikazes in WWII, but Kamikazes may be why we lost... Prices seem fine You live in Japan? Realy, read his posts, he comes from japan.
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Post by Water Dumple on Jun 28, 2008 11:53:32 GMT -5
Wait, did we decide how many petals each class gets per day? If not, let's move on to that discussion. You can't really say if the shop has the right prices or not until we find out how many petals each class gets. Yar. I'm thinking that we'll just do the 10 a day, and maybe you can buy a Petal Gathering Center for 500 or something, with only one allowed. And, norb, Gold is pretty much only good for trading, but I'm trying to figure out a way to make it worth buying (But not to build with it). Ideas are welcome.
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